+include $(TOPDIR)/rules.mk
include $(INCLUDE_DIR)/image.mk
PKG_BUILD_DIR:=$(BUILD_DIR)/ar7loader
+include $(TOPDIR)/rules.mk
include $(INCLUDE_DIR)/image.mk
LOADADDR = 0x81000000 # RAM start + 16M
+include $(TOPDIR)/rules.mk
include $(INCLUDE_DIR)/image.mk
LOADADDR = 0x8108c8f4 # RAM start + 16M
+include $(TOPDIR)/rules.mk
include $(INCLUDE_DIR)/image.mk
define Build/Compile
+include $(TOPDIR)/rules.mk
include $(INCLUDE_DIR)/image.mk
# use default targets for everything
+include $(TOPDIR)/rules.mk
include $(INCLUDE_DIR)/image.mk
LOADADDR = 0x81000000 # RAM start + 16M
+include $(TOPDIR)/rules.mk
include $(INCLUDE_DIR)/image.mk
define Image/Build
+include $(TOPDIR)/rules.mk
include $(INCLUDE_DIR)/image.mk
define Image/Build