pr_debug("read bitmap file (%dB @ %llu)\n", (int)PAGE_SIZE,
(unsigned long long)index << PAGE_SHIFT);
- bh = alloc_page_buffers(page, 1<<inode->i_blkbits, 0);
+ bh = alloc_page_buffers(page, 1<<inode->i_blkbits, false);
if (!bh) {
ret = -ENOMEM;
goto out;
* which may not fail from ordinary buffer allocations.
*/
struct buffer_head *alloc_page_buffers(struct page *page, unsigned long size,
- int retry)
+ bool retry)
{
struct buffer_head *bh, *head;
+ gfp_t gfp = GFP_NOFS;
long offset;
-try_again:
+ if (retry)
+ gfp |= __GFP_NOFAIL;
+
head = NULL;
offset = PAGE_SIZE;
while ((offset -= size) >= 0) {
- bh = alloc_buffer_head(GFP_NOFS);
+ bh = alloc_buffer_head(gfp);
if (!bh)
goto no_grow;
} while (head);
}
- /*
- * Return failure for non-async IO requests. Async IO requests
- * are not allowed to fail, so we have to wait until buffer heads
- * become available. But we don't want tasks sleeping with
- * partially complete buffers, so all were released above.
- */
- if (!retry)
- return NULL;
-
- /* We're _really_ low on memory. Now we just
- * wait for old buffer heads to become free due to
- * finishing IO. Since this is an async request and
- * the reserve list is empty, we're sure there are
- * async buffer heads in use.
- */
- free_more_memory();
- goto try_again;
+ return NULL;
}
EXPORT_SYMBOL_GPL(alloc_page_buffers);
/*
* Allocate some buffers for this page
*/
- bh = alloc_page_buffers(page, size, 0);
+ bh = alloc_page_buffers(page, size, false);
if (!bh)
goto failed;
{
struct buffer_head *bh, *head, *tail;
- head = alloc_page_buffers(page, blocksize, 1);
+ head = alloc_page_buffers(page, blocksize, true);
bh = head;
do {
bh->b_state |= b_state;
* Be careful: the buffer linked list is a NULL terminated one, rather
* than the circular one we're used to.
*/
- head = alloc_page_buffers(page, blocksize, 0);
+ head = alloc_page_buffers(page, blocksize, false);
if (!head) {
ret = -ENOMEM;
goto out_release;
spin_lock(&mapping->private_lock);
if (unlikely(!page_has_buffers(page))) {
spin_unlock(&mapping->private_lock);
- bh = head = alloc_page_buffers(page, bh_size, 1);
+ bh = head = alloc_page_buffers(page, bh_size, true);
spin_lock(&mapping->private_lock);
if (likely(!page_has_buffers(page))) {
struct buffer_head *tail;
struct page *page, unsigned long offset);
int try_to_free_buffers(struct page *);
struct buffer_head *alloc_page_buffers(struct page *page, unsigned long size,
- int retry);
+ bool retry);
void create_empty_buffers(struct page *, unsigned long,
unsigned long b_state);
void end_buffer_read_sync(struct buffer_head *bh, int uptodate);