Many of the nv50 cards have their shader and/or memory pll
disabled at some stage.
This patch addresses those cases, so that the function
returns the correct frequency.
When the shader pll is disabled, the blob reports 2*core clock
Whereas for memory, the data stored in the vbios. This action
is incorrect as some vbioses store a clock value that is less
than the refference clock of the pll.
Thus we are reporting the reff_clk as it is the frequency the
pll actually operates
v2 - Convert NV_INFO() messages to NV_DEBUG()
Provide more information in the actuall message
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
reg0 = nv_rd32(dev, pll.reg + 0);
reg1 = nv_rd32(dev, pll.reg + 4);
+
+ if ((reg0 & 0x80000000) == 0) {
+ if (id == PLL_SHADER) {
+ NV_DEBUG(dev, "Shader PLL is disabled. "
+ "Shader clock is twice the core\n");
+ ret = nv50_pm_clock_get(dev, PLL_CORE);
+ if (ret > 0)
+ return ret << 1;
+ } else if (id == PLL_MEMORY) {
+ NV_DEBUG(dev, "Memory PLL is disabled. "
+ "Memory clock is equal to the ref_clk\n");
+ return pll.refclk;
+ }
+ }
+
P = (reg0 & 0x00070000) >> 16;
N = (reg1 & 0x0000ff00) >> 8;
M = (reg1 & 0x000000ff);