priv->viu.osd1_blk0_cfg[0] |= OSD_BLK_MODE_32 |
OSD_COLOR_MATRIX_32_ARGB;
break;
+ case DRM_FORMAT_XBGR8888:
+ /* For XRGB, replace the pixel's alpha by 0xFF */
+ writel_bits_relaxed(OSD_REPLACE_EN, OSD_REPLACE_EN,
+ priv->io_base + _REG(VIU_OSD1_CTRL_STAT2));
+ priv->viu.osd1_blk0_cfg[0] |= OSD_BLK_MODE_32 |
+ OSD_COLOR_MATRIX_32_ABGR;
+ break;
case DRM_FORMAT_ARGB8888:
/* For ARGB, use the pixel's alpha */
writel_bits_relaxed(OSD_REPLACE_EN, 0,
priv->viu.osd1_blk0_cfg[0] |= OSD_BLK_MODE_32 |
OSD_COLOR_MATRIX_32_ARGB;
break;
+ case DRM_FORMAT_ABGR8888:
+ /* For ARGB, use the pixel's alpha */
+ writel_bits_relaxed(OSD_REPLACE_EN, 0,
+ priv->io_base + _REG(VIU_OSD1_CTRL_STAT2));
+ priv->viu.osd1_blk0_cfg[0] |= OSD_BLK_MODE_32 |
+ OSD_COLOR_MATRIX_32_ABGR;
+ break;
case DRM_FORMAT_RGB888:
priv->viu.osd1_blk0_cfg[0] |= OSD_BLK_MODE_24 |
OSD_COLOR_MATRIX_24_RGB;
static const uint32_t supported_drm_formats[] = {
DRM_FORMAT_ARGB8888,
+ DRM_FORMAT_ABGR8888,
DRM_FORMAT_XRGB8888,
+ DRM_FORMAT_XBGR8888,
DRM_FORMAT_RGB888,
DRM_FORMAT_RGB565,
};