drm/i915/execlists: Push the tasklet kick after reset to reset_finish
authorChris Wilson <chris@chris-wilson.co.uk>
Mon, 4 Jun 2018 07:34:40 +0000 (08:34 +0100)
committerChris Wilson <chris@chris-wilson.co.uk>
Thu, 14 Jun 2018 18:20:33 +0000 (19:20 +0100)
In the unlikely case where we have failed to keep submitting to the GPU,
we end up with the ELSP queue empty but a pending queue of requests.
Here, we skip the per-engine reset as there is no guilty request, but in
doing so we also skip the engine restart leaving ourselves with a
permanently hung engine. A quick way to recover is by moving the tasklet
kick to execlists_reset_finish() (from init_hw). We still emit the error
on hanging, so the error is not lost but we should be able to recover.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Michel Thierry <michel.thierry@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180604073441.6737-2-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
drivers/gpu/drm/i915/intel_lrc.c

index 44e4c9e07571216c051f244116eed6d115173424..8d56bcb0097985f0e786c1f94c1c5f7bef50e61e 100644 (file)
@@ -1811,7 +1811,6 @@ static bool unexpected_starting_state(struct intel_engine_cs *engine)
 
 static int gen8_init_common_ring(struct intel_engine_cs *engine)
 {
-       struct intel_engine_execlists * const execlists = &engine->execlists;
        int ret;
 
        ret = intel_mocs_init_engine(engine);
@@ -1829,10 +1828,6 @@ static int gen8_init_common_ring(struct intel_engine_cs *engine)
 
        enable_execlists(engine);
 
-       /* After a GPU reset, we may have requests to replay */
-       if (execlists->first)
-               tasklet_schedule(&execlists->tasklet);
-
        return 0;
 }
 
@@ -2015,6 +2010,12 @@ static void execlists_reset(struct intel_engine_cs *engine,
 
 static void execlists_reset_finish(struct intel_engine_cs *engine)
 {
+       struct intel_engine_execlists * const execlists = &engine->execlists;
+
+       /* After a GPU reset, we may have requests to replay */
+       if (execlists->first)
+               tasklet_schedule(&execlists->tasklet);
+
        /*
         * Flush the tasklet while we still have the forcewake to be sure
         * that it is not allowed to sleep before we restart and reload a
@@ -2024,7 +2025,7 @@ static void execlists_reset_finish(struct intel_engine_cs *engine)
         * serialising multiple attempts to reset so that we know that we
         * are the only one manipulating tasklet state.
         */
-       __tasklet_enable_sync_once(&engine->execlists.tasklet);
+       __tasklet_enable_sync_once(&execlists->tasklet);
 
        GEM_TRACE("%s\n", engine->name);
 }