.bmp files contain 32-bit integers aligned at offsets of +2, +6,
et cetera within the bmp_header structure (see include/bmp_layout.h).
Support for gzip-compressed .bmp files is present in the cfb_console
display subsystem by uncompressing them prior to use.
This patch forces the in-memory header to be aligned properly
for these compressed images by extracting them to a 2-byte
offset in the memory returned by malloc. Since malloc will always
return a 4-byte aligned value, this forces the .bmp header
fields to be naturally aligned on 4-byte addresses.
Refer to these files for more details:
doc/README.displaying-bmps
Signed-off-by: Eric Nelson <eric.nelson@boundarydevices.com>
printf("Error: malloc in gunzip failed!\n");
return 1;
}
- if (gunzip(dst, CONFIG_SYS_VIDEO_LOGO_MAX_SIZE,
+ /*
+ * NB: we need to force offset of +2
+ * See doc/README.displaying-bmps
+ */
+ if (gunzip(dst+2, CONFIG_SYS_VIDEO_LOGO_MAX_SIZE-2,
(uchar *) bmp_image,
&len) != 0) {
printf("Error: no valid bmp or bmp.gz image at %lx\n",
/*
* Set addr to decompressed image
*/
- bmp = (bmp_image_t *) dst;
+ bmp = (bmp_image_t *)(dst+2);
if (!((bmp->header.signature[0] == 'B') &&
(bmp->header.signature[1] == 'M'))) {