return cfs_rq->avg.load_avg;
}
-static int idle_balance(struct rq *this_rq, struct rq_flags *rf);
-
static inline unsigned long task_util(struct task_struct *p)
{
return READ_ONCE(p->se.avg.util_avg);
return p;
idle:
- update_misfit_status(NULL, rq);
- new_tasks = idle_balance(rq, rf);
+ new_tasks = newidle_balance(rq, rf);
/*
- * Because idle_balance() releases (and re-acquires) rq->lock, it is
+ * Because newidle_balance() releases (and re-acquires) rq->lock, it is
* possible for any higher priority task to appear. In that case we
* must re-start the pick_next_entity() loop.
*/
ld_moved = 0;
/*
- * idle_balance() disregards balance intervals, so we could repeatedly
- * reach this code, which would lead to balance_interval skyrocketting
- * in a short amount of time. Skip the balance_interval increase logic
- * to avoid that.
+ * newidle_balance() disregards balance intervals, so we could
+ * repeatedly reach this code, which would lead to balance_interval
+ * skyrocketting in a short amount of time. Skip the balance_interval
+ * increase logic to avoid that.
*/
if (env.idle == CPU_NEWLY_IDLE)
goto out;
* idle_balance is called by schedule() if this_cpu is about to become
* idle. Attempts to pull tasks from other CPUs.
*/
-static int idle_balance(struct rq *this_rq, struct rq_flags *rf)
+int newidle_balance(struct rq *this_rq, struct rq_flags *rf)
{
unsigned long next_balance = jiffies + HZ;
int this_cpu = this_rq->cpu;
int pulled_task = 0;
u64 curr_cost = 0;
+ update_misfit_status(NULL, this_rq);
/*
* We must set idle_stamp _before_ calling idle_balance(), such that we
* measure the duration of idle_balance() as idle time.