/* Trivial bitmap-based allocator */
u32 mthca_alloc(struct mthca_alloc *alloc)
{
+ unsigned long flags;
u32 obj;
- spin_lock(&alloc->lock);
+ spin_lock_irqsave(&alloc->lock, flags);
+
obj = find_next_zero_bit(alloc->table, alloc->max, alloc->last);
if (obj >= alloc->max) {
alloc->top = (alloc->top + alloc->max) & alloc->mask;
} else
obj = -1;
- spin_unlock(&alloc->lock);
+ spin_unlock_irqrestore(&alloc->lock, flags);
return obj;
}
void mthca_free(struct mthca_alloc *alloc, u32 obj)
{
+ unsigned long flags;
+
obj &= alloc->max - 1;
- spin_lock(&alloc->lock);
+
+ spin_lock_irqsave(&alloc->lock, flags);
+
clear_bit(obj, alloc->table);
alloc->last = min(alloc->last, obj);
alloc->top = (alloc->top + alloc->max) & alloc->mask;
- spin_unlock(&alloc->lock);
+
+ spin_unlock_irqrestore(&alloc->lock, flags);
}
int mthca_alloc_init(struct mthca_alloc *alloc, u32 num, u32 mask,