bio_for_each_segment_all(bv, bio, i) {
struct page *page = bv->bv_page;
-
- if (bio_data_dir(bio) == READ) {
- if (!err) {
- SetPageUptodate(page);
- } else {
- ClearPageUptodate(page);
- SetPageError(page);
- }
- unlock_page(page);
- } else { /* bio_data_dir(bio) == WRITE */
- if (err) {
- SetPageError(page);
- if (page->mapping)
- set_bit(AS_EIO, &page->mapping->flags);
- }
- end_page_writeback(page);
- }
+ page_endio(page, bio_data_dir(bio), err);
}
bio_put(bio);
extern void end_page_writeback(struct page *page);
void wait_for_stable_page(struct page *page);
+void page_endio(struct page *page, int rw, int err);
+
/*
* Add an arbitrary waiter to a page's wait queue
*/
}
EXPORT_SYMBOL(end_page_writeback);
+/*
+ * After completing I/O on a page, call this routine to update the page
+ * flags appropriately
+ */
+void page_endio(struct page *page, int rw, int err)
+{
+ if (rw == READ) {
+ if (!err) {
+ SetPageUptodate(page);
+ } else {
+ ClearPageUptodate(page);
+ SetPageError(page);
+ }
+ unlock_page(page);
+ } else { /* rw == WRITE */
+ if (err) {
+ SetPageError(page);
+ if (page->mapping)
+ mapping_set_error(page->mapping, err);
+ }
+ end_page_writeback(page);
+ }
+}
+EXPORT_SYMBOL_GPL(page_endio);
+
/**
* __lock_page - get a lock on the page, assuming we need to sleep to get it
* @page: the page to lock