/* Not implemented yet, only for 486*/
#define PF_STARTING 0x00000002 /* being created */
#define PF_EXITING 0x00000004 /* getting shut down */
-#define PF_DEAD 0x00000008 /* Dead */
#define PF_FORKNOEXEC 0x00000040 /* forked but didn't exec */
#define PF_SUPERPRIV 0x00000100 /* used super-user privileges */
#define PF_DUMPCORE 0x00000200 /* dumped core */
__releases(rq->lock)
{
struct mm_struct *mm = rq->prev_mm;
- unsigned long prev_task_flags;
+ long prev_state;
rq->prev_mm = NULL;
/*
* A task struct has one reference for the use as "current".
- * If a task dies, then it sets EXIT_ZOMBIE in tsk->exit_state and
- * calls schedule one last time. The schedule call will never return,
- * and the scheduled task must drop that reference.
- * The test for EXIT_ZOMBIE must occur while the runqueue locks are
+ * If a task dies, then it sets EXIT_DEAD in tsk->state and calls
+ * schedule one last time. The schedule call will never return, and
+ * the scheduled task must drop that reference.
+ * The test for EXIT_DEAD must occur while the runqueue locks are
* still held, otherwise prev could be scheduled on another cpu, die
* there before we look at prev->state, and then the reference would
* be dropped twice.
* Manfred Spraul <manfred@colorfullife.com>
*/
- prev_task_flags = prev->flags;
+ prev_state = prev->state;
finish_arch_switch(prev);
finish_lock_switch(rq, prev);
if (mm)
mmdrop(mm);
- if (unlikely(prev_task_flags & PF_DEAD)) {
+ if (unlikely(prev_state == EXIT_DEAD)) {
/*
* Remove function-return probe instances associated with this
* task and put them back on the free list.
BUG_ON(p->exit_state != EXIT_ZOMBIE && p->exit_state != EXIT_DEAD);
/* Cannot have done final schedule yet: would have vanished. */
- BUG_ON(p->flags & PF_DEAD);
+ BUG_ON(p->state == EXIT_DEAD);
get_task_struct(p);
releasing = test_tsk_thread_flag(p, TIF_MEMDIE) ||
p->flags & PF_EXITING;
if (releasing) {
- /* PF_DEAD tasks have already released their mm */
- if (p->flags & PF_DEAD)
+ /* TASK_DEAD tasks have already released their mm */
+ if (p->state == EXIT_DEAD)
continue;
if (p->flags & PF_EXITING && p == current) {
chosen = p;