static void mac_init_asc( void );
static void mac_nosound(struct timer_list *);
static void mac_quadra_start_bell( unsigned int, unsigned int, unsigned int );
-static void mac_quadra_ring_bell( unsigned long );
+static void mac_quadra_ring_bell(struct timer_list *);
static void mac_av_start_bell( unsigned int, unsigned int, unsigned int );
static void ( *mac_special_bell )( unsigned int, unsigned int, unsigned int );
* already load the wave table, or at least call this one...
* This piece keeps reloading the wave table until done.
*/
-static void mac_quadra_ring_bell( unsigned long ignored )
+static void mac_quadra_ring_bell(struct timer_list *unused)
{
int i, count = mac_asc_samplespersec / HZ;
unsigned long flags;