{
struct device_node *np = mdp_dev->of_node;
struct device_node *ep_node;
+ struct device *master_dev;
+
+ /*
+ * on MDP4 based platforms, the MDP platform device is the component
+ * master that adds other display interface components to itself.
+ *
+ * on MDP5 based platforms, the MDSS platform device is the component
+ * master that adds MDP5 and other display interface components to
+ * itself.
+ */
+ if (of_device_is_compatible(np, "qcom,mdp4"))
+ master_dev = mdp_dev;
+ else
+ master_dev = mdp_dev->parent;
for_each_endpoint_of_node(np, ep_node) {
struct device_node *intf;
continue;
}
- component_match_add(mdp_dev, matchptr, compare_of, intf);
+ component_match_add(master_dev, matchptr, compare_of, intf);
of_node_put(intf);
of_node_put(ep_node);
return 0;
}
+static int compare_name_mdp(struct device *dev, void *data)
+{
+ return (strstr(dev_name(dev), "mdp") != NULL);
+}
+
static int add_display_components(struct device *dev,
struct component_match **matchptr)
{
- return add_components_mdp(dev, matchptr);
+ struct device *mdp_dev;
+ int ret;
+
+ /*
+ * MDP5 based devices don't have a flat hierarchy. There is a top level
+ * parent: MDSS, and children: MDP5, DSI, HDMI, eDP etc. Populate the
+ * children devices, find the MDP5 node, and then add the interfaces
+ * to our components list.
+ */
+ if (of_device_is_compatible(dev->of_node, "qcom,mdss")) {
+ ret = of_platform_populate(dev->of_node, NULL, NULL, dev);
+ if (ret) {
+ dev_err(dev, "failed to populate children devices\n");
+ return ret;
+ }
+
+ mdp_dev = device_find_child(dev, NULL, compare_name_mdp);
+ if (!mdp_dev) {
+ dev_err(dev, "failed to find MDSS MDP node\n");
+ of_platform_depopulate(dev);
+ return -ENODEV;
+ }
+
+ put_device(mdp_dev);
+
+ /* add the MDP component itself */
+ component_match_add(dev, matchptr, compare_of,
+ mdp_dev->of_node);
+ } else {
+ /* MDP4 */
+ mdp_dev = dev;
+ }
+
+ ret = add_components_mdp(mdp_dev, matchptr);
+ if (ret)
+ of_platform_depopulate(dev);
+
+ return ret;
}
static int add_gpu_components(struct device *dev,
static int msm_pdev_remove(struct platform_device *pdev)
{
component_master_del(&pdev->dev, &msm_drm_ops);
+ of_platform_depopulate(&pdev->dev);
return 0;
}