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[SPARC64]: Add GET_GL_GLOBAL() macro for SUN4V.
author
David S. Miller
<davem@sunset.davemloft.net>
Fri, 17 Feb 2006 00:22:26 +0000
(16:22 -0800)
committer
David S. Miller
<davem@sunset.davemloft.net>
Mon, 20 Mar 2006 09:13:18 +0000
(
01:13
-0800)
So we can read the %gl register for debugging.
Signed-off-by: David S. Miller <davem@davemloft.net>
include/asm-sparc64/head.h
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diff --git
a/include/asm-sparc64/head.h
b/include/asm-sparc64/head.h
index c4ac3e87aa50ad1dd413468f3c1a5360fc731f52..67960a751f4dae9cc79d851c68c56e4271fb08ee 100644
(file)
--- a/
include/asm-sparc64/head.h
+++ b/
include/asm-sparc64/head.h
@@
-8,6
+8,10
@@
#define SET_GL(val) \
.word 0xa1902000 | val
+ /* rdpr %gl, %gN */
+#define GET_GL_GLOBAL(N) \
+ .word 0x81540000 | (N << 25)
+
#define KERNBASE 0x400000
#define PTREGS_OFF (STACK_BIAS + STACKFRAME_SZ)