mda_num_columns = 80;
mda_num_lines = 25;
- mda_vram_base = VGA_MAP_MEM(0xb0000);
mda_vram_len = 0x01000;
+ mda_vram_base = VGA_MAP_MEM(0xb0000, mda_vram_len);
mda_index_port = 0x3b4;
mda_value_port = 0x3b5;
static struct resource ega_console_resource =
{ "ega", 0x3B0, 0x3BF };
vga_video_type = VIDEO_TYPE_EGAM;
- vga_vram_end = 0xb8000;
+ vga_vram_size = 0x8000;
display_desc = "EGA+";
request_resource(&ioport_resource,
&ega_console_resource);
static struct resource mda2_console_resource =
{ "mda", 0x3BF, 0x3BF };
vga_video_type = VIDEO_TYPE_MDA;
- vga_vram_end = 0xb2000;
+ vga_vram_size = 0x2000;
display_desc = "*MDA";
request_resource(&ioport_resource,
&mda1_console_resource);
if ((ORIG_VIDEO_EGA_BX & 0xff) != 0x10) {
int i;
- vga_vram_end = 0xc0000;
+ vga_vram_size = 0x8000;
if (!ORIG_VIDEO_ISVGA) {
static struct resource ega_console_resource
* and COE=1 isn't necessarily a good idea)
*/
vga_vram_base = 0xa0000;
- vga_vram_end = 0xb0000;
+ vga_vram_size = 0x10000;
outb_p(6, VGA_GFX_I);
outb_p(6, VGA_GFX_D);
#endif
static struct resource cga_console_resource =
{ "cga", 0x3D4, 0x3D5 };
vga_video_type = VIDEO_TYPE_CGA;
- vga_vram_end = 0xba000;
+ vga_vram_size = 0x2000;
display_desc = "*CGA";
request_resource(&ioport_resource,
&cga_console_resource);
}
}
- vga_vram_base = VGA_MAP_MEM(vga_vram_base);
- vga_vram_end = VGA_MAP_MEM(vga_vram_end);
- vga_vram_size = vga_vram_end - vga_vram_base;
+ vga_vram_base = VGA_MAP_MEM(vga_vram_base, vga_vram_size);
+ vga_vram_end = vga_vram_base + vga_vram_size;
/*
* Find out if there is a graphics card present.
char *charmap;
if (vga_video_type != VIDEO_TYPE_EGAM) {
- charmap = (char *) VGA_MAP_MEM(colourmap);
+ charmap = (char *) VGA_MAP_MEM(colourmap, 0);
beg = 0x0e;
#ifdef VGA_CAN_DO_64KB
if (vga_video_type == VIDEO_TYPE_VGAC)
beg = 0x06;
#endif
} else {
- charmap = (char *) VGA_MAP_MEM(blackwmap);
+ charmap = (char *) VGA_MAP_MEM(blackwmap, 0);
beg = 0x0a;
}
}
/* XXX share VGA_FB_PHYS and I/O region with vgacon and others */
- info->screen_base = (void __iomem *)VGA_MAP_MEM(VGA_FB_PHYS);
+ info->screen_base = (void __iomem *)VGA_MAP_MEM(VGA_FB_PHYS, 0);
if (!info->screen_base) {
printk(KERN_ERR "vga16fb: unable to map device\n");
#define vga_readb(a) readb((u8 __iomem *)(a))
#define vga_writeb(v,a) writeb(v, (u8 __iomem *)(a))
-#define VGA_MAP_MEM(x) ((unsigned long) ioremap(x, 0))
+#define VGA_MAP_MEM(x,s) ((unsigned long) ioremap(x, s))
#endif
#include <asm/hardware.h>
#include <asm/io.h>
-#define VGA_MAP_MEM(x) (PCIMEM_BASE + (x))
+#define VGA_MAP_MEM(x,s) (PCIMEM_BASE + (x))
#define vga_readb(x) (*((volatile unsigned char *)x))
#define vga_writeb(x,y) (*((volatile unsigned char *)y) = (x))
* access the videoram directly without any black magic.
*/
-#define VGA_MAP_MEM(x) (unsigned long)phys_to_virt(x)
+#define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x)
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))
extern unsigned long vga_console_iobase;
extern unsigned long vga_console_membase;
-#define VGA_MAP_MEM(x) ((unsigned long) ioremap_nocache(vga_console_membase + (x), 0))
+#define VGA_MAP_MEM(x,s) ((unsigned long) ioremap_nocache(vga_console_membase + (x), s))
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))
* access the videoram directly without any black magic.
*/
-#define VGA_MAP_MEM(x) (unsigned long)phys_to_virt(x)
+#define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x)
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))
* access the videoram directly without any black magic.
*/
-#define VGA_MAP_MEM(x) (0xb0000000L + (unsigned long)(x))
+#define VGA_MAP_MEM(x,s) (0xb0000000L + (unsigned long)(x))
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))
extern unsigned long vgacon_remap_base;
#ifdef __powerpc64__
-#define VGA_MAP_MEM(x) ((unsigned long) ioremap((x), 0))
+#define VGA_MAP_MEM(x,s) ((unsigned long) ioremap((x), s))
#else
-#define VGA_MAP_MEM(x) (x + vgacon_remap_base)
+#define VGA_MAP_MEM(x,s) (x + vgacon_remap_base)
#endif
#define vga_readb(x) (*(x))
return *addr;
}
-#define VGA_MAP_MEM(x) (x)
+#define VGA_MAP_MEM(x,s) (x)
#endif
* access the videoram directly without any black magic.
*/
-#define VGA_MAP_MEM(x) (unsigned long)phys_to_virt(x)
+#define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x)
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))
#ifndef _XTENSA_VGA_H
#define _XTENSA_VGA_H
-#define VGA_MAP_MEM(x) (unsigned long)phys_to_virt(x)
+#define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x)
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))