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drm/i915: VLV does not have a sprite scaler
author
Damien Lespiau
<damien.lespiau@intel.com>
Thu, 25 Oct 2012 17:06:19 +0000
(18:06 +0100)
committer
Daniel Vetter
<daniel.vetter@ffwll.ch>
Fri, 26 Oct 2012 16:30:26 +0000
(18:30 +0200)
Just like HSW, VLV does not have a sprite scale. Set
intel_plane->can_scale accordingly.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/i915/intel_sprite.c
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diff --git
a/drivers/gpu/drm/i915/intel_sprite.c
b/drivers/gpu/drm/i915/intel_sprite.c
index 176c46225f90458ccffa93b55dbfca602623189e..e69035d40aee5f1a298023385d4c8b4bfa93eb13 100644
(file)
--- a/
drivers/gpu/drm/i915/intel_sprite.c
+++ b/
drivers/gpu/drm/i915/intel_sprite.c
@@
-692,7
+692,7
@@
intel_plane_init(struct drm_device *dev, enum pipe pipe)
break;
case 7:
- if (IS_HASWELL(dev))
+ if (IS_HASWELL(dev)
|| IS_VALLEYVIEW(dev)
)
intel_plane->can_scale = false;
else
intel_plane->can_scale = true;