* starting from the last allocated bit. This is less efficient
* than the default behavior (false).
*
+ * This operation provides acquire barrier semantics if it succeeds.
+ *
* Return: Non-negative allocated bit number if successful, -1 otherwise.
*/
int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin);
clear_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
}
+static inline void sbitmap_clear_bit_unlock(struct sbitmap *sb,
+ unsigned int bitnr)
+{
+ clear_bit_unlock(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
+}
+
static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr)
{
return test_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
return -1;
}
- if (!test_and_set_bit(nr, word))
+ if (!test_and_set_bit_lock(nr, word))
break;
hint = nr + 1;
/*
* Pairs with the memory barrier in set_current_state() to ensure the
* proper ordering of clear_bit()/waitqueue_active() in the waker and
- * test_and_set_bit()/prepare_to_wait()/finish_wait() in the waiter. See
- * the comment on waitqueue_active(). This is __after_atomic because we
- * just did clear_bit() in the caller.
+ * test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
+ * waiter. See the comment on waitqueue_active(). This is __after_atomic
+ * because we just did clear_bit_unlock() in the caller.
*/
smp_mb__after_atomic();
void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
unsigned int cpu)
{
- sbitmap_clear_bit(&sbq->sb, nr);
+ sbitmap_clear_bit_unlock(&sbq->sb, nr);
sbq_wake_up(sbq);
if (likely(!sbq->round_robin && nr < sbq->sb.depth))
*per_cpu_ptr(sbq->alloc_hint, cpu) = nr;