struct nvc0_ltcg_priv {
struct nouveau_ltcg base;
u32 part_nr;
- u32 part_mask;
u32 subp_nr;
struct nouveau_mm tags;
u32 num_tags;
/* wait until it's finished with clearing */
for (p = 0; p < priv->part_nr; ++p) {
- if (!(priv->part_mask & (1 << p)))
- continue;
for (i = 0; i < priv->subp_nr; ++i)
nv_wait(priv, 0x1410c8 + p * 0x2000 + i * 0x400, ~0, 0);
}
{
struct nvc0_ltcg_priv *priv;
struct nouveau_fb *pfb = nouveau_fb(parent);
- int ret;
+ u32 parts, mask;
+ int ret, i;
ret = nouveau_ltcg_create(parent, engine, oclass, &priv);
*pobject = nv_object(priv);
if (ret)
return ret;
- priv->part_nr = nv_rd32(priv, 0x022438);
- priv->part_mask = nv_rd32(priv, 0x022554);
-
+ parts = nv_rd32(priv, 0x022438);
+ mask = nv_rd32(priv, 0x022554);
+ for (i = 0; i < parts; i++) {
+ if (!(mask & (1 << i)))
+ priv->part_nr++;
+ }
priv->subp_nr = nv_rd32(priv, 0x17e8dc) >> 28;
nv_mask(priv, 0x17e820, 0x00100000, 0x00000000); /* INTR_EN &= ~0x10 */