}
}
+/**
+ * udp6_hwcsum_outgoing - handle outgoing HW checksumming
+ * @sk: socket we are sending on
+ * @skb: sk_buff containing the filled-in UDP header
+ * (checksum field must be zeroed out)
+ */
+static void udp6_hwcsum_outgoing(struct sock *sk, struct sk_buff *skb,
+ const struct in6_addr *saddr,
+ const struct in6_addr *daddr, int len)
+{
+ unsigned int offset;
+ struct udphdr *uh = udp_hdr(skb);
+ __wsum csum = 0;
+
+ if (skb_queue_len(&sk->sk_write_queue) == 1) {
+ /* Only one fragment on the socket. */
+ skb->csum_start = skb_transport_header(skb) - skb->head;
+ skb->csum_offset = offsetof(struct udphdr, check);
+ uh->check = ~csum_ipv6_magic(saddr, daddr, len, IPPROTO_UDP, 0);
+ } else {
+ /*
+ * HW-checksum won't work as there are two or more
+ * fragments on the socket so that all csums of sk_buffs
+ * should be together
+ */
+ offset = skb_transport_offset(skb);
+ skb->csum = skb_checksum(skb, offset, skb->len - offset, 0);
+
+ skb->ip_summed = CHECKSUM_NONE;
+
+ skb_queue_walk(&sk->sk_write_queue, skb) {
+ csum = csum_add(csum, skb->csum);
+ }
+
+ uh->check = csum_ipv6_magic(saddr, daddr, len, IPPROTO_UDP,
+ csum);
+ if (uh->check == 0)
+ uh->check = CSUM_MANGLED_0;
+ }
+}
+
/*
* Sending
*/
if (is_udplite)
csum = udplite_csum_outgoing(sk, skb);
- else
+ else if (skb->ip_summed == CHECKSUM_PARTIAL) { /* UDP hardware csum */
+ udp6_hwcsum_outgoing(sk, skb, &fl->fl6_src, &fl->fl6_dst,
+ up->len);
+ goto send;
+ } else
csum = udp_csum_outgoing(sk, skb);
/* add protocol-dependent pseudo-header */
if (uh->check == 0)
uh->check = CSUM_MANGLED_0;
+send:
err = ip6_push_pending_frames(sk);
out:
up->len = 0;