EXPORT_SYMBOL_GPL(fpu__activate_curr);
/*
- * This function must be called before we modify a stopped child's
- * fpstate.
+ * This function must be called before we read or write a task's fpstate.
*
- * If the child has not used the FPU before then initialize its
+ * If the task has not used the FPU before then initialize its
* fpstate.
*
- * If the child has used the FPU before then unlazy it.
+ * If the task has used the FPU before then save and unlazy it.
*
- * [ After this function call, after registers in the fpstate are
+ * [ If this function is used for non-current child tasks, then
+ * after this function call, after registers in the fpstate are
* modified and the child task has woken up, the child task will
* restore the modified FPU state from the modified context. If we
* didn't clear its lazy status here then the lazy in-registers
* state pending on its former CPU could be restored, corrupting
- * the modifications. ]
+ * the modifications.
*
- * This function is also called before we read a stopped child's
- * FPU state - to make sure it's initialized if the child has
- * no active FPU state.
+ * This function can be used for the current task as well, but
+ * only for reading the fpstate. Modifications to the fpstate
+ * will be lost on eagerfpu systems. ]
*
* TODO: A future optimization would be to skip the unlazying in
* the read-only case, it's not strictly necessary for
* read-only access to the context.
*/
-void fpu__activate_stopped(struct fpu *child_fpu)
+void fpu__activate_fpstate(struct fpu *fpu)
{
- WARN_ON_FPU(child_fpu == ¤t->thread.fpu);
-
- if (child_fpu->fpstate_active) {
- child_fpu->last_cpu = -1;
+ /*
+ * If fpregs are active (in the current CPU), then
+ * copy them to the fpstate:
+ */
+ if (fpu->fpregs_active) {
+ fpu__save(fpu);
} else {
- fpstate_init(&child_fpu->state);
-
- /* Safe to do for stopped child tasks: */
- child_fpu->fpstate_active = 1;
+ if (fpu->fpstate_active) {
+ /* Invalidate any lazy state: */
+ fpu->last_cpu = -1;
+ } else {
+ fpstate_init(&fpu->state);
+
+ /* Safe to do for current and for stopped child tasks: */
+ fpu->fpstate_active = 1;
+ }
}
}
if (!cpu_has_fxsr)
return -ENODEV;
- fpu__activate_stopped(fpu);
+ fpu__activate_fpstate(fpu);
fpstate_sanitize_xstate(fpu);
return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
if (!cpu_has_fxsr)
return -ENODEV;
- fpu__activate_stopped(fpu);
+ fpu__activate_fpstate(fpu);
fpstate_sanitize_xstate(fpu);
ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf,
if (!cpu_has_xsave)
return -ENODEV;
- fpu__activate_stopped(fpu);
+ fpu__activate_fpstate(fpu);
xsave = &fpu->state.xsave;
if (!cpu_has_xsave)
return -ENODEV;
- fpu__activate_stopped(fpu);
+ fpu__activate_fpstate(fpu);
xsave = &fpu->state.xsave;
struct fpu *fpu = &target->thread.fpu;
struct user_i387_ia32_struct env;
- fpu__activate_stopped(fpu);
+ fpu__activate_fpstate(fpu);
if (!static_cpu_has(X86_FEATURE_FPU))
return fpregs_soft_get(target, regset, pos, count, kbuf, ubuf);
struct user_i387_ia32_struct env;
int ret;
- fpu__activate_stopped(fpu);
+ fpu__activate_fpstate(fpu);
fpstate_sanitize_xstate(fpu);
if (!static_cpu_has(X86_FEATURE_FPU))