void *shadow_ring_buffer_va;
u32 *cs;
- if (IS_KABYLAKE(req->i915) && is_inhibit_context(req->hw_context))
+ if ((IS_KABYLAKE(req->i915) || IS_BROXTON(req->i915))
+ && is_inhibit_context(req->hw_context))
intel_vgpu_restore_inhibit_context(vgpu, req);
/* allocate shadow ring buffer */
struct intel_vgpu *vgpu = NULL;
int ret;
bool need_force_wake = IS_SKYLAKE(gvt->dev_priv)
- || IS_KABYLAKE(gvt->dev_priv);
+ || IS_KABYLAKE(gvt->dev_priv)
+ || IS_BROXTON(gvt->dev_priv);
DEFINE_WAIT_FUNC(wait, woken_wake_function);
kfree(p);