Trivial patch to make "tcp,udp,udplite,raw" protocols uses the fast
"inuse sockets" infrastructure
Each protocol use then a static percpu var, instead of a dynamic one.
This saves some ram and some cpu cycles
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
}
}
+DEFINE_PROTO_INUSE(raw)
+
struct proto raw_prot = {
.name = "RAW",
.owner = THIS_MODULE,
.compat_setsockopt = compat_raw_setsockopt,
.compat_getsockopt = compat_raw_getsockopt,
#endif
+ REF_PROTO_INUSE(raw)
};
#ifdef CONFIG_PROC_FS
}
#endif /* CONFIG_PROC_FS */
+DEFINE_PROTO_INUSE(tcp)
+
struct proto tcp_prot = {
.name = "TCP",
.owner = THIS_MODULE,
.compat_setsockopt = compat_tcp_setsockopt,
.compat_getsockopt = compat_tcp_getsockopt,
#endif
+ REF_PROTO_INUSE(tcp)
};
void __init tcp_v4_init(struct net_proto_family *ops)
}
+DEFINE_PROTO_INUSE(udp)
+
struct proto udp_prot = {
.name = "UDP",
.owner = THIS_MODULE,
.compat_setsockopt = compat_udp_setsockopt,
.compat_getsockopt = compat_udp_getsockopt,
#endif
+ REF_PROTO_INUSE(udp)
};
/* ------------------------------------------------------------------------ */
.no_policy = 1,
};
+DEFINE_PROTO_INUSE(udplite)
+
struct proto udplite_prot = {
.name = "UDP-Lite",
.owner = THIS_MODULE,
.compat_setsockopt = compat_udp_setsockopt,
.compat_getsockopt = compat_udp_getsockopt,
#endif
+ REF_PROTO_INUSE(udplite)
};
static struct inet_protosw udplite4_protosw = {