* Add a new dependency to the head of the list:
*/
static int add_lock_to_list(struct lock_class *class, struct lock_class *this,
- struct list_head *head, unsigned long ip, int distance)
+ struct list_head *head, unsigned long ip,
+ int distance, struct stack_trace *trace)
{
struct lock_list *entry;
/*
if (!entry)
return 0;
- if (!save_trace(&entry->trace))
- return 0;
-
entry->class = this;
entry->distance = distance;
+ entry->trace = *trace;
/*
* Since we never remove from the dependency list, the list can
* be walked lockless by other CPUs, it's only allocation
*/
static int
check_prev_add(struct task_struct *curr, struct held_lock *prev,
- struct held_lock *next, int distance)
+ struct held_lock *next, int distance, int trylock_loop)
{
struct lock_list *entry;
int ret;
struct lock_list this;
struct lock_list *uninitialized_var(target_entry);
+ /*
+ * Static variable, serialized by the graph_lock().
+ *
+ * We use this static variable to save the stack trace in case
+ * we call into this function multiple times due to encountering
+ * trylocks in the held lock stack.
+ */
+ static struct stack_trace trace;
/*
* Prove that the new <prev> -> <next> dependency would not
}
}
+ if (!trylock_loop && !save_trace(&trace))
+ return 0;
+
/*
* Ok, all validations passed, add the new lock
* to the previous lock's dependency list:
*/
ret = add_lock_to_list(hlock_class(prev), hlock_class(next),
&hlock_class(prev)->locks_after,
- next->acquire_ip, distance);
+ next->acquire_ip, distance, &trace);
if (!ret)
return 0;
ret = add_lock_to_list(hlock_class(next), hlock_class(prev),
&hlock_class(next)->locks_before,
- next->acquire_ip, distance);
+ next->acquire_ip, distance, &trace);
if (!ret)
return 0;
check_prevs_add(struct task_struct *curr, struct held_lock *next)
{
int depth = curr->lockdep_depth;
+ int trylock_loop = 0;
struct held_lock *hlock;
/*
* added:
*/
if (hlock->read != 2) {
- if (!check_prev_add(curr, hlock, next, distance))
+ if (!check_prev_add(curr, hlock, next,
+ distance, trylock_loop))
return 0;
/*
* Stop after the first non-trylock entry,
if (curr->held_locks[depth].irq_context !=
curr->held_locks[depth-1].irq_context)
break;
+ trylock_loop = 1;
}
return 1;
out_bug: