This macro is need to get the value of the START shadow register, that
will tell if an framebuffer is currently displayed on the screen or not.
Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk>
Signed-off-by: Inki Dae <inki.dae@samsung.com>
/* Video buffer addresses */
#define VIDW_BUF_START(_buff) (0xA0 + ((_buff) * 8))
+#define VIDW_BUF_START_S(_buff) (0x40A0 + ((_buff) * 8))
#define VIDW_BUF_START1(_buff) (0xA4 + ((_buff) * 8))
#define VIDW_BUF_END(_buff) (0xD0 + ((_buff) * 8))
#define VIDW_BUF_END1(_buff) (0xD4 + ((_buff) * 8))