for (u = 0; u < track->num_texture; u++) {
if (!track->textures[u].enabled)
continue;
+ if (track->textures[u].lookup_disable)
+ continue;
robj = track->textures[u].robj;
if (robj == NULL) {
DRM_ERROR("No texture bound to unit %u\n", u);
track->textures[i].robj = NULL;
/* CS IB emission code makes sure texture unit are disabled */
track->textures[i].enabled = false;
+ track->textures[i].lookup_disable = false;
track->textures[i].roundup_w = true;
track->textures[i].roundup_h = true;
if (track->separate_cube)
unsigned height_11;
bool use_pitch;
bool enabled;
+ bool lookup_disable;
bool roundup_w;
bool roundup_h;
unsigned compress_format;
track->textures[i].width = 1 << ((idx_value >> RADEON_TXFORMAT_WIDTH_SHIFT) & RADEON_TXFORMAT_WIDTH_MASK);
track->textures[i].height = 1 << ((idx_value >> RADEON_TXFORMAT_HEIGHT_SHIFT) & RADEON_TXFORMAT_HEIGHT_MASK);
}
+ if (idx_value & R200_TXFORMAT_LOOKUP_DISABLE)
+ track->textures[i].lookup_disable = true;
switch ((idx_value & RADEON_TXFORMAT_FORMAT_MASK)) {
case R200_TXFORMAT_I8:
case R200_TXFORMAT_RGB332:
# define R200_TXFORMAT_ST_ROUTE_STQ5 (5 << 24)
# define R200_TXFORMAT_ST_ROUTE_MASK (7 << 24)
# define R200_TXFORMAT_ST_ROUTE_SHIFT 24
+# define R200_TXFORMAT_LOOKUP_DISABLE (1 << 27)
# define R200_TXFORMAT_ALPHA_MASK_ENABLE (1 << 28)
# define R200_TXFORMAT_CHROMA_KEY_ENABLE (1 << 29)
# define R200_TXFORMAT_CUBIC_MAP_ENABLE (1 << 30)