There is a slight bug in nand_default_block_markbad, where the offset is
cast to an integer, prior to being shifted. This means that on large
offsets, it is incorrectly doing a signed shift & losing bits. Fixed
this by doing the cast after the shift (as is done elsewhere in the code).
Signed-off-by: Andre Renaud <andre@bluewatersys.com>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
int block, ret;
/* Get block number */
- block = ((int)ofs) >> chip->bbt_erase_shift;
+ block = (int)(ofs >> chip->bbt_erase_shift);
if (chip->bbt)
chip->bbt[block >> 2] |= 0x01 << ((block & 0x03) << 1);