return 0;
}
-/**
- * amdgpu_device_recover_vram_from_shadow - restore shadowed VRAM buffers
- *
- * @adev: amdgpu_device pointer
- * @ring: amdgpu_ring for the engine handling the buffer operations
- * @bo: amdgpu_bo buffer whose shadow is being restored
- * @fence: dma_fence associated with the operation
- *
- * Restores the VRAM buffer contents from the shadow in GTT. Used to
- * restore things like GPUVM page tables after a GPU reset where
- * the contents of VRAM might be lost.
- * Returns 0 on success, negative error code on failure.
- */
-static int amdgpu_device_recover_vram_from_shadow(struct amdgpu_device *adev,
- struct amdgpu_ring *ring,
- struct amdgpu_bo *bo,
- struct dma_fence **fence)
-{
- uint32_t domain;
- int r;
-
- if (!bo->shadow)
- return 0;
-
- r = amdgpu_bo_reserve(bo, true);
- if (r)
- return r;
- domain = amdgpu_mem_type_to_domain(bo->tbo.mem.mem_type);
- /* if bo has been evicted, then no need to recover */
- if (domain == AMDGPU_GEM_DOMAIN_VRAM) {
- r = amdgpu_bo_validate(bo->shadow);
- if (r) {
- DRM_ERROR("bo validate failed!\n");
- goto err;
- }
-
- r = amdgpu_bo_restore_from_shadow(adev, ring, bo,
- NULL, fence, true);
- if (r) {
- DRM_ERROR("recover page table failed!\n");
- goto err;
- }
- }
-err:
- amdgpu_bo_unreserve(bo);
- return r;
-}
-
/**
* amdgpu_device_recover_vram - Recover some VRAM contents
*
* Restores the contents of VRAM buffers from the shadows in GTT. Used to
* restore things like GPUVM page tables after a GPU reset where
* the contents of VRAM might be lost.
- * Returns 0 on success, 1 on failure.
+ *
+ * Returns:
+ * 0 on success, negative error code on failure.
*/
static int amdgpu_device_recover_vram(struct amdgpu_device *adev)
{
- struct amdgpu_ring *ring = adev->mman.buffer_funcs_ring;
- struct amdgpu_bo *bo, *tmp;
struct dma_fence *fence = NULL, *next = NULL;
- long r = 1;
- int i = 0;
- long tmo;
+ struct amdgpu_bo *shadow;
+ long r = 1, tmo;
if (amdgpu_sriov_runtime(adev))
tmo = msecs_to_jiffies(8000);
DRM_INFO("recover vram bo from shadow start\n");
mutex_lock(&adev->shadow_list_lock);
- list_for_each_entry_safe(bo, tmp, &adev->shadow_list, shadow_list) {
- next = NULL;
- amdgpu_device_recover_vram_from_shadow(adev, ring, bo, &next);
+ list_for_each_entry(shadow, &adev->shadow_list, shadow_list) {
+
+ /* No need to recover an evicted BO */
+ if (shadow->tbo.mem.mem_type != TTM_PL_TT ||
+ shadow->parent->tbo.mem.mem_type != TTM_PL_VRAM)
+ continue;
+
+ r = amdgpu_bo_restore_shadow(shadow, &next);
+ if (r)
+ break;
+
if (fence) {
r = dma_fence_wait_timeout(fence, false, tmo);
- if (r == 0)
- pr_err("wait fence %p[%d] timeout\n", fence, i);
- else if (r < 0)
- pr_err("wait fence %p[%d] interrupted\n", fence, i);
- if (r < 1) {
- dma_fence_put(fence);
- fence = next;
+ dma_fence_put(fence);
+ fence = next;
+ if (r <= 0)
break;
- }
- i++;
+ } else {
+ fence = next;
}
-
- dma_fence_put(fence);
- fence = next;
}
mutex_unlock(&adev->shadow_list_lock);
- if (fence) {
- r = dma_fence_wait_timeout(fence, false, tmo);
- if (r == 0)
- pr_err("wait fence %p[%d] timeout\n", fence, i);
- else if (r < 0)
- pr_err("wait fence %p[%d] interrupted\n", fence, i);
-
- }
+ if (fence)
+ tmo = dma_fence_wait_timeout(fence, false, tmo);
dma_fence_put(fence);
- if (r > 0)
- DRM_INFO("recover vram bo from shadow done\n");
- else
+ if (r <= 0 || tmo <= 0) {
DRM_ERROR("recover vram bo from shadow failed\n");
+ return -EIO;
+ }
- return (r > 0) ? 0 : 1;
+ DRM_INFO("recover vram bo from shadow done\n");
+ return 0;
}
/**
if (!r) {
bo->shadow->parent = amdgpu_bo_ref(bo);
mutex_lock(&adev->shadow_list_lock);
- list_add_tail(&bo->shadow_list, &adev->shadow_list);
+ list_add_tail(&bo->shadow->shadow_list, &adev->shadow_list);
mutex_unlock(&adev->shadow_list_lock);
}
}
/**
- * amdgpu_bo_restore_from_shadow - restore an &amdgpu_bo buffer object
- * @adev: amdgpu device object
- * @ring: amdgpu_ring for the engine handling the buffer operations
- * @bo: &amdgpu_bo buffer to be restored
- * @resv: reservation object with embedded fence
+ * amdgpu_bo_restore_shadow - restore an &amdgpu_bo shadow
+ *
+ * @shadow: &amdgpu_bo shadow to be restored
* @fence: dma_fence associated with the operation
- * @direct: whether to submit the job directly
*
* Copies a buffer object's shadow content back to the object.
* This is used for recovering a buffer from its shadow in case of a gpu
* Returns:
* 0 for success or a negative error code on failure.
*/
-int amdgpu_bo_restore_from_shadow(struct amdgpu_device *adev,
- struct amdgpu_ring *ring,
- struct amdgpu_bo *bo,
- struct reservation_object *resv,
- struct dma_fence **fence,
- bool direct)
+int amdgpu_bo_restore_shadow(struct amdgpu_bo *shadow, struct dma_fence **fence)
{
- struct amdgpu_bo *shadow = bo->shadow;
- uint64_t bo_addr, shadow_addr;
- int r;
-
- if (!shadow)
- return -EINVAL;
-
- bo_addr = amdgpu_bo_gpu_offset(bo);
- shadow_addr = amdgpu_bo_gpu_offset(bo->shadow);
-
- r = reservation_object_reserve_shared(bo->tbo.resv);
- if (r)
- goto err;
+ struct amdgpu_device *adev = amdgpu_ttm_adev(shadow->tbo.bdev);
+ struct amdgpu_ring *ring = adev->mman.buffer_funcs_ring;
+ uint64_t shadow_addr, parent_addr;
- r = amdgpu_copy_buffer(ring, shadow_addr, bo_addr,
- amdgpu_bo_size(bo), resv, fence,
- direct, false);
- if (!r)
- amdgpu_bo_fence(bo, *fence, true);
+ shadow_addr = amdgpu_bo_gpu_offset(shadow);
+ parent_addr = amdgpu_bo_gpu_offset(shadow->parent);
-err:
- return r;
+ return amdgpu_copy_buffer(ring, shadow_addr, parent_addr,
+ amdgpu_bo_size(shadow), NULL, fence,
+ true, false);
}
/**