perf tools: Introduce trigger class
authorWang Nan <wangnan0@huawei.com>
Wed, 20 Apr 2016 18:59:48 +0000 (18:59 +0000)
committerArnaldo Carvalho de Melo <acme@redhat.com>
Thu, 28 Apr 2016 12:58:58 +0000 (09:58 -0300)
Use 'trigger' to model operations which need to be executed when an
event (a signal, for example) is observed.

States and transits:

 OFF--(on)--> READY --(hit)--> HIT
^               |
|            (ready)
|               |
 \_____________/

is_hit and is_ready are two key functions to query the state of a
trigger. is_hit means the event already happen; is_ready means the
trigger is waiting for the event.

Signed-off-by: Wang Nan <wangnan0@huawei.com>
Acked-by: Adrian Hunter <adrian.hunter@intel.com>
Cc: He Kuang <hekuang@huawei.com>
Cc: Jiri Olsa <jolsa@redhat.com>
Cc: Masami Hiramatsu <mhiramat@kernel.org>
Cc: Namhyung Kim <namhyung@kernel.org>
Cc: Zefan Li <lizefan@huawei.com>
Cc: pi3orama@163.com
Link: http://lkml.kernel.org/r/1461178794-40467-2-git-send-email-wangnan0@huawei.com
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
tools/perf/util/trigger.h [new file with mode: 0644]

diff --git a/tools/perf/util/trigger.h b/tools/perf/util/trigger.h
new file mode 100644 (file)
index 0000000..e97d701
--- /dev/null
@@ -0,0 +1,94 @@
+#ifndef __TRIGGER_H_
+#define __TRIGGER_H_ 1
+
+#include "util/debug.h"
+#include "asm/bug.h"
+
+/*
+ * Use trigger to model operations which need to be executed when
+ * an event (a signal, for example) is observed.
+ *
+ * States and transits:
+ *
+ *
+ *  OFF--(on)--> READY --(hit)--> HIT
+ *                 ^               |
+ *                 |            (ready)
+ *                 |               |
+ *                  \_____________/
+ *
+ * is_hit and is_ready are two key functions to query the state of
+ * a trigger. is_hit means the event already happen; is_ready means the
+ * trigger is waiting for the event.
+ */
+
+struct trigger {
+       volatile enum {
+               TRIGGER_ERROR           = -2,
+               TRIGGER_OFF             = -1,
+               TRIGGER_READY           = 0,
+               TRIGGER_HIT             = 1,
+       } state;
+       const char *name;
+};
+
+#define TRIGGER_WARN_ONCE(t, exp) \
+       WARN_ONCE(t->state != exp, "trigger '%s' state transist error: %d in %s()\n", \
+                 t->name, t->state, __func__)
+
+static inline bool trigger_is_available(struct trigger *t)
+{
+       return t->state >= 0;
+}
+
+static inline bool trigger_is_error(struct trigger *t)
+{
+       return t->state <= TRIGGER_ERROR;
+}
+
+static inline void trigger_on(struct trigger *t)
+{
+       TRIGGER_WARN_ONCE(t, TRIGGER_OFF);
+       t->state = TRIGGER_READY;
+}
+
+static inline void trigger_ready(struct trigger *t)
+{
+       if (!trigger_is_available(t))
+               return;
+       t->state = TRIGGER_READY;
+}
+
+static inline void trigger_hit(struct trigger *t)
+{
+       if (!trigger_is_available(t))
+               return;
+       TRIGGER_WARN_ONCE(t, TRIGGER_READY);
+       t->state = TRIGGER_HIT;
+}
+
+static inline void trigger_off(struct trigger *t)
+{
+       if (!trigger_is_available(t))
+               return;
+       t->state = TRIGGER_OFF;
+}
+
+static inline void trigger_error(struct trigger *t)
+{
+       t->state = TRIGGER_ERROR;
+}
+
+static inline bool trigger_is_ready(struct trigger *t)
+{
+       return t->state == TRIGGER_READY;
+}
+
+static inline bool trigger_is_hit(struct trigger *t)
+{
+       return t->state == TRIGGER_HIT;
+}
+
+#define DEFINE_TRIGGER(n) \
+struct trigger n = {.state = TRIGGER_OFF, .name = #n}
+#endif