int sync_fence_wait(struct sync_fence *fence, long timeout)
{
- int err;
+ int err = 0;
- if (timeout) {
+ if (timeout > 0) {
timeout = msecs_to_jiffies(timeout);
err = wait_event_interruptible_timeout(fence->wq,
fence->status != 0,
timeout);
- } else {
+ } else if (timeout < 0) {
err = wait_event_interruptible(fence->wq, fence->status != 0);
}
* @fence: fence to wait on
* @tiemout: timeout in ms
*
- * Wait for @fence to be signaled or have an error. Waits indefintly
- * if @timeout = 0
+ * Wait for @fence to be signaled or have an error. Waits indefinitely
+ * if @timeout < 0
*/
int sync_fence_wait(struct sync_fence *fence, long timeout);
/**
* DOC: SYNC_IOC_WAIT - wait for a fence to signal
*
- * pass timeout in milliseconds.
+ * pass timeout in milliseconds. Waits indefinitely timeout < 0.
*/
-#define SYNC_IOC_WAIT _IOW(SYNC_IOC_MAGIC, 0, __u32)
+#define SYNC_IOC_WAIT _IOW(SYNC_IOC_MAGIC, 0, __s32)
/**
* DOC: SYNC_IOC_MERGE - merge two fences