Add support for splash screen.
The splash screen is loaded from the SPI flash and is displayed on the
HDMI display.
Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il>
[grinberg@compulab.co.il: minor code and commit message updates]
Signed-off-by: Igor Grinberg <grinberg@compulab.co.il>
Cc: Stefano Babic <sbabic@denx.de>
Cc: Igor Grinberg <grinberg@compulab.co.il>
#include <dm/platform_data/serial_mxc.h>
#include "common.h"
#include "../common/eeprom.h"
+#include "../common/common.h"
DECLARE_GLOBAL_DATA_PTR;
+#ifdef CONFIG_SPLASH_SCREEN
+static struct splash_location cm_fx6_splash_locations[] = {
+ {
+ .name = "sf",
+ .storage = SPLASH_STORAGE_SF,
+ .offset = 0x100000,
+ },
+};
+
+int splash_screen_prepare(void)
+{
+ return cl_splash_screen_prepare(cm_fx6_splash_locations,
+ ARRAY_SIZE(cm_fx6_splash_locations));
+}
+#endif
+
#ifdef CONFIG_IMX_HDMI
static void cm_fx6_enable_hdmi(struct display_info_t const *dev)
{
#define CONFIG_CONSOLE_MUX
#define CONFIG_VIDEO_SW_CURSOR
+#define CONFIG_SPLASH_SCREEN
+#define CONFIG_CMD_BMP
+#define CONFIG_VIDEO_BMP_RLE8
+
#define CONFIG_VIDEO_LOGO
#define CONFIG_VIDEO_BMP_LOGO