for (i = 0; i < io_end->num_io_pages; i++) {
struct page *page = io_end->pages[i]->p_page;
struct buffer_head *bh, *head;
- int partial_write = 0;
+ loff_t offset;
+ loff_t io_end_offset;
- head = page_buffers(page);
- if (error)
+ if (error) {
SetPageError(page);
- BUG_ON(!head);
- if (head->b_size != PAGE_CACHE_SIZE) {
- loff_t offset;
- loff_t io_end_offset = io_end->offset + io_end->size;
+ set_bit(AS_EIO, &page->mapping->flags);
+ head = page_buffers(page);
+ BUG_ON(!head);
+
+ io_end_offset = io_end->offset + io_end->size;
offset = (sector_t) page->index << PAGE_CACHE_SHIFT;
bh = head;
do {
if ((offset >= io_end->offset) &&
- (offset+bh->b_size <= io_end_offset)) {
- if (error)
- buffer_io_error(bh);
-
- }
- if (buffer_delay(bh))
- partial_write = 1;
- else if (!buffer_mapped(bh))
- clear_buffer_dirty(bh);
- else if (buffer_dirty(bh))
- partial_write = 1;
+ (offset+bh->b_size <= io_end_offset))
+ buffer_io_error(bh);
+
offset += bh->b_size;
bh = bh->b_this_page;
} while (bh != head);
}
- /*
- * If this is a partial write which happened to make
- * all buffers uptodate then we can optimize away a
- * bogus readpage() for the next read(). Here we
- * 'discover' whether the page went uptodate as a
- * result of this (potentially partial) write.
- */
- if (!partial_write)
- SetPageUptodate(page);
-
put_io_page(io_end->pages[i]);
}
io_end->num_io_pages = 0;