* top_waiter can be NULL, when we are in the deboosting
* mode!
*/
- if (top_waiter && (!task_has_pi_waiters(task) ||
- top_waiter != task_top_pi_waiter(task)))
- goto out_unlock_pi;
+ if (top_waiter) {
+ if (!task_has_pi_waiters(task))
+ goto out_unlock_pi;
+ /*
+ * If deadlock detection is off, we stop here if we
+ * are not the top pi waiter of the task.
+ */
+ if (!detect_deadlock && top_waiter != task_top_pi_waiter(task))
+ goto out_unlock_pi;
+ }
/*
* When deadlock detection is off then we check, if further
goto retry;
}
- /* Deadlock detection */
+ /*
+ * Deadlock detection. If the lock is the same as the original
+ * lock which caused us to walk the lock chain or if the
+ * current lock is owned by the task which initiated the chain
+ * walk, we detected a deadlock.
+ */
if (lock == orig_lock || rt_mutex_owner(lock) == top_task) {
debug_rt_mutex_deadlock(deadlock_detect, orig_waiter, lock);
raw_spin_unlock(&lock->wait_lock);
unsigned long flags;
int chain_walk = 0, res;
+ /*
+ * Early deadlock detection. We really don't want the task to
+ * enqueue on itself just to untangle the mess later. It's not
+ * only an optimization. We drop the locks, so another waiter
+ * can come in before the chain walk detects the deadlock. So
+ * the other will detect the deadlock and return -EDEADLOCK,
+ * which is wrong, as the other waiter is not in a deadlock
+ * situation.
+ */
+ if (detect_deadlock && owner == task)
+ return -EDEADLK;
+
raw_spin_lock_irqsave(&task->pi_lock, flags);
__rt_mutex_adjust_prio(task);
waiter->task = task;