#define FLOAT_ZERO 0x00000000
#define FLOAT_ONE 0x3f800000
#define FLOAT_TWO 0x40000000
+#define FLOAT_THREE 0x40400000
#define FLOAT_MINUS_5 0xc0a00000
#define UNSOL_TAG_DSP 0x16
unsigned int scp_resp_data[4];
unsigned int scp_resp_count;
bool alt_firmware_present;
+ bool startup_check_entered;
bool dsp_reload;
/* mixer and effects related */
return err;
}
+/*
+ * Write given value to the given address through the chip I/O widget.
+ * not protected by the Mutex
+ */
+static int chipio_write_no_mutex(struct hda_codec *codec,
+ unsigned int chip_addx, const unsigned int data)
+{
+ int err;
+
+
+ /* write the address, and if successful proceed to write data */
+ err = chipio_write_address(codec, chip_addx);
+ if (err < 0)
+ goto exit;
+
+ err = chipio_write_data(codec, data);
+ if (err < 0)
+ goto exit;
+
+exit:
+ return err;
+}
+
/*
* Write multiple values to the given address through the chip I/O widget.
* protected by the Mutex
}
}
}
+/*
+ * Connect stream to a source point, and then connect
+ * that source point to a destination point.
+ */
+static void chipio_set_stream_source_dest(struct hda_codec *codec,
+ int streamid, int source_point, int dest_point)
+{
+ chipio_set_control_param_no_mutex(codec,
+ CONTROL_PARAM_STREAM_ID, streamid);
+ chipio_set_control_param_no_mutex(codec,
+ CONTROL_PARAM_STREAM_SOURCE_CONN_POINT, source_point);
+ chipio_set_control_param_no_mutex(codec,
+ CONTROL_PARAM_STREAM_DEST_CONN_POINT, dest_point);
+}
+
+/*
+ * Set number of channels in the selected stream.
+ */
+static void chipio_set_stream_channels(struct hda_codec *codec,
+ int streamid, unsigned int channels)
+{
+ chipio_set_control_param_no_mutex(codec,
+ CONTROL_PARAM_STREAM_ID, streamid);
+ chipio_set_control_param_no_mutex(codec,
+ CONTROL_PARAM_STREAMS_CHANNELS, channels);
+}
/*
* Enable/Disable audio stream.
CONTROL_PARAM_STREAM_CONTROL, enable);
}
+
+/*
+ * Set sampling rate of the connection point. NO MUTEX.
+ */
+static void chipio_set_conn_rate_no_mutex(struct hda_codec *codec,
+ int connid, enum ca0132_sample_rate rate)
+{
+ chipio_set_control_param_no_mutex(codec,
+ CONTROL_PARAM_CONN_POINT_ID, connid);
+ chipio_set_control_param_no_mutex(codec,
+ CONTROL_PARAM_CONN_POINT_SAMPLE_RATE, rate);
+}
+
/*
* Set sampling rate of the connection point.
*/
}
}
+/*
+ * Initialize Sound Blaster Z analog microphones.
+ */
+static void sbz_init_analog_mics(struct hda_codec *codec)
+{
+ unsigned int tmp;
+
+ /* Mic 1 Setup */
+ chipio_set_conn_rate(codec, MEM_CONNID_MICIN1, SR_96_000);
+ chipio_set_conn_rate(codec, MEM_CONNID_MICOUT1, SR_96_000);
+ tmp = FLOAT_THREE;
+ dspio_set_uint_param(codec, 0x80, 0x00, tmp);
+
+ /* Mic 2 Setup, even though it isn't connected on SBZ */
+ chipio_set_conn_rate(codec, MEM_CONNID_MICIN2, SR_96_000);
+ chipio_set_conn_rate(codec, MEM_CONNID_MICOUT2, SR_96_000);
+ tmp = FLOAT_ZERO;
+ dspio_set_uint_param(codec, 0x80, 0x01, tmp);
+
+}
+
+/*
+ * Sets the source of stream 0x14 to connpointID 0x48, and the destination
+ * connpointID to 0x91. If this isn't done, the destination is 0x71, and
+ * you get no sound. I'm guessing this has to do with the Sound Blaster Z
+ * having an updated DAC, which changes the destination to that DAC.
+ */
+static void sbz_connect_streams(struct hda_codec *codec)
+{
+ struct ca0132_spec *spec = codec->spec;
+
+ mutex_lock(&spec->chipio_mutex);
+
+ codec_dbg(codec, "Connect Streams entered, mutex locked and loaded.\n");
+
+ chipio_set_stream_channels(codec, 0x0C, 6);
+ chipio_set_stream_control(codec, 0x0C, 1);
+
+ /* This value is 0x43 for 96khz, and 0x83 for 192khz. */
+ chipio_write_no_mutex(codec, 0x18a020, 0x00000043);
+
+ /* Setup stream 0x14 with it's source and destination points */
+ chipio_set_stream_source_dest(codec, 0x14, 0x48, 0x91);
+ chipio_set_conn_rate_no_mutex(codec, 0x48, SR_96_000);
+ chipio_set_conn_rate_no_mutex(codec, 0x91, SR_96_000);
+ chipio_set_stream_channels(codec, 0x14, 2);
+ chipio_set_stream_control(codec, 0x14, 1);
+
+ codec_dbg(codec, "Connect Streams exited, mutex released.\n");
+
+ mutex_unlock(&spec->chipio_mutex);
+
+}
+
+/*
+ * Write data through ChipIO to setup proper stream destinations.
+ * Not sure how it exactly works, but it seems to direct data
+ * to different destinations. Example is f8 to c0, e0 to c0.
+ * All I know is, if you don't set these, you get no sound.
+ */
+static void sbz_chipio_startup_data(struct hda_codec *codec)
+{
+ struct ca0132_spec *spec = codec->spec;
+
+ mutex_lock(&spec->chipio_mutex);
+ codec_dbg(codec, "Startup Data entered, mutex locked and loaded.\n");
+
+ /* These control audio output */
+ chipio_write_no_mutex(codec, 0x190060, 0x0001f8c0);
+ chipio_write_no_mutex(codec, 0x190064, 0x0001f9c1);
+ chipio_write_no_mutex(codec, 0x190068, 0x0001fac6);
+ chipio_write_no_mutex(codec, 0x19006c, 0x0001fbc7);
+ /* Signal to update I think */
+ chipio_write_no_mutex(codec, 0x19042c, 0x00000001);
+
+ chipio_set_stream_channels(codec, 0x0C, 6);
+ chipio_set_stream_control(codec, 0x0C, 1);
+ /* No clue what these control */
+ chipio_write_no_mutex(codec, 0x190030, 0x0001e0c0);
+ chipio_write_no_mutex(codec, 0x190034, 0x0001e1c1);
+ chipio_write_no_mutex(codec, 0x190038, 0x0001e4c2);
+ chipio_write_no_mutex(codec, 0x19003c, 0x0001e5c3);
+ chipio_write_no_mutex(codec, 0x190040, 0x0001e2c4);
+ chipio_write_no_mutex(codec, 0x190044, 0x0001e3c5);
+ chipio_write_no_mutex(codec, 0x190048, 0x0001e8c6);
+ chipio_write_no_mutex(codec, 0x19004c, 0x0001e9c7);
+ chipio_write_no_mutex(codec, 0x190050, 0x0001ecc8);
+ chipio_write_no_mutex(codec, 0x190054, 0x0001edc9);
+ chipio_write_no_mutex(codec, 0x190058, 0x0001eaca);
+ chipio_write_no_mutex(codec, 0x19005c, 0x0001ebcb);
+
+ chipio_write_no_mutex(codec, 0x19042c, 0x00000001);
+
+ codec_dbg(codec, "Startup Data exited, mutex released.\n");
+ mutex_unlock(&spec->chipio_mutex);
+}
+
+static void sbz_dsp_initial_mic_setup(struct hda_codec *codec)
+{
+ unsigned int tmp;
+
+ chipio_set_stream_control(codec, 0x03, 0);
+ chipio_set_stream_control(codec, 0x04, 0);
+
+ chipio_set_conn_rate(codec, MEM_CONNID_MICIN1, SR_96_000);
+ chipio_set_conn_rate(codec, MEM_CONNID_MICOUT1, SR_96_000);
+
+ tmp = FLOAT_THREE;
+ dspio_set_uint_param(codec, 0x80, 0x00, tmp);
+
+ chipio_set_stream_control(codec, 0x03, 1);
+ chipio_set_stream_control(codec, 0x04, 1);
+
+ chipio_write(codec, 0x18b098, 0x0000000c);
+ chipio_write(codec, 0x18b09C, 0x0000000c);
+}
+
/*
* Setup default parameters for DSP
*/
dspio_set_uint_param(codec, 0x31, 0x00, tmp);
}
+/*
+ * Setup default parameters for the Sound Blaster Z DSP. A lot more going on
+ * than the Chromebook setup.
+ */
+static void sbz_setup_defaults(struct hda_codec *codec)
+{
+ struct ca0132_spec *spec = codec->spec;
+ unsigned int tmp, stream_format;
+ int num_fx;
+ int idx, i;
+
+ if (spec->dsp_state != DSP_DOWNLOADED)
+ return;
+
+
+ sbz_init_analog_mics(codec);
+
+ sbz_connect_streams(codec);
+
+ sbz_chipio_startup_data(codec);
+
+ chipio_set_stream_control(codec, 0x03, 1);
+ chipio_set_stream_control(codec, 0x04, 1);
+
+ /*
+ * Sets internal input loopback to off, used to have a switch to
+ * enable input loopback, but turned out to be way too buggy.
+ */
+ tmp = FLOAT_ONE;
+ dspio_set_uint_param(codec, 0x37, 0x08, tmp);
+ dspio_set_uint_param(codec, 0x37, 0x10, tmp);
+
+ /*remove DSP headroom*/
+ tmp = FLOAT_ZERO;
+ dspio_set_uint_param(codec, 0x96, 0x3C, tmp);
+
+ /* set WUH source */
+ tmp = FLOAT_TWO;
+ dspio_set_uint_param(codec, 0x31, 0x00, tmp);
+ chipio_set_conn_rate(codec, MEM_CONNID_WUH, SR_48_000);
+
+ /* Set speaker source? */
+ dspio_set_uint_param(codec, 0x32, 0x00, tmp);
+
+ sbz_dsp_initial_mic_setup(codec);
+
+
+ /* out, in effects + voicefx */
+ num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT + 1;
+ for (idx = 0; idx < num_fx; idx++) {
+ for (i = 0; i <= ca0132_effects[idx].params; i++) {
+ dspio_set_uint_param(codec,
+ ca0132_effects[idx].mid,
+ ca0132_effects[idx].reqs[i],
+ ca0132_effects[idx].def_vals[i]);
+ }
+ }
+
+ /*
+ * Have to make a stream to bind the sound output to, otherwise
+ * you'll get dead audio. Before I did this, it would bind to an
+ * audio input, and would never work
+ */
+ stream_format = snd_hdac_calc_stream_format(48000, 2,
+ SNDRV_PCM_FORMAT_S32_LE, 32, 0);
+
+ snd_hda_codec_setup_stream(codec, spec->dacs[0], spec->dsp_stream_id,
+ 0, stream_format);
+
+ snd_hda_codec_cleanup_stream(codec, spec->dacs[0]);
+
+ snd_hda_codec_setup_stream(codec, spec->dacs[0], spec->dsp_stream_id,
+ 0, stream_format);
+
+ snd_hda_codec_cleanup_stream(codec, spec->dacs[0]);
+}
+
/*
* Initialization of flags in chip
*/
dsp_reset(codec);
}
+/*
+ * This fixes a problem that was hard to reproduce. Very rarely, I would
+ * boot up, and there would be no sound, but the DSP indicated it had loaded
+ * properly. I did a few memory dumps to see if anything was different, and
+ * there were a few areas of memory uninitialized with a1a2a3a4. This function
+ * checks if those areas are uninitialized, and if they are, it'll attempt to
+ * reload the card 3 times. Usually it fixes by the second.
+ */
+static void sbz_dsp_startup_check(struct hda_codec *codec)
+{
+ struct ca0132_spec *spec = codec->spec;
+ unsigned int dsp_data_check[4];
+ unsigned int cur_address = 0x390;
+ unsigned int i;
+ unsigned int failure = 0;
+ unsigned int reload = 3;
+
+ if (spec->startup_check_entered)
+ return;
+
+ spec->startup_check_entered = true;
+
+ for (i = 0; i < 4; i++) {
+ chipio_read(codec, cur_address, &dsp_data_check[i]);
+ cur_address += 0x4;
+ }
+ for (i = 0; i < 4; i++) {
+ if (dsp_data_check[i] == 0xa1a2a3a4)
+ failure = 1;
+ }
+
+ codec_dbg(codec, "Startup Check: %d ", failure);
+ if (failure)
+ codec_info(codec, "DSP not initialized properly. Attempting to fix.");
+ /*
+ * While the failure condition is true, and we haven't reached our
+ * three reload limit, continue trying to reload the driver and
+ * fix the issue.
+ */
+ while (failure && (reload != 0)) {
+ codec_info(codec, "Reloading... Tries left: %d", reload);
+ sbz_exit_chip(codec);
+ spec->dsp_state = DSP_DOWNLOAD_INIT;
+ codec->patch_ops.init(codec);
+ failure = 0;
+ for (i = 0; i < 4; i++) {
+ chipio_read(codec, cur_address, &dsp_data_check[i]);
+ cur_address += 0x4;
+ }
+ for (i = 0; i < 4; i++) {
+ if (dsp_data_check[i] == 0xa1a2a3a4)
+ failure = 1;
+ }
+ reload--;
+ }
+
+ if (!failure && reload < 3)
+ codec_info(codec, "DSP fixed.");
+
+ if (!failure)
+ return;
+
+ codec_info(codec, "DSP failed to initialize properly. Either try a full shutdown or a suspend to clear the internal memory.");
+}
+
/*
* This is for the extra volume verbs 0x797 (left) and 0x798 (right). These add
* extra precision for decibel values. If you had the dB value in floating point
if (!dsp_loaded) {
spec->dsp_reload = true;
spec->dsp_state = DSP_DOWNLOAD_INIT;
- } else
+ } else {
+ if (spec->quirk == QUIRK_SBZ)
+ sbz_dsp_startup_check(codec);
return 0;
+ }
}
if (spec->dsp_state != DSP_DOWNLOAD_FAILED)
snd_hda_power_up_pm(codec);
ca0132_init_unsol(codec);
-
ca0132_init_params(codec);
ca0132_init_flags(codec);
snd_hda_sequence_write(codec, spec->base_init_verbs);
if (spec->quirk == QUIRK_SBZ)
writew(0x0107, spec->mem_base + 0x320);
- ca0132_setup_defaults(codec);
- ca0132_init_analog_mic2(codec);
- ca0132_init_dmic(codec);
+ if (spec->quirk != QUIRK_SBZ) {
+ ca0132_setup_defaults(codec);
+ ca0132_init_analog_mic2(codec);
+ ca0132_init_dmic(codec);
+ }
for (i = 0; i < spec->num_outputs; i++)
init_output(codec, spec->out_pins[i], spec->dacs[0]);
VENDOR_CHIPIO_PARAM_EX_VALUE_SET, 0x20);
}
- if (spec->quirk == QUIRK_SBZ)
+ if (spec->quirk == QUIRK_SBZ) {
ca0132_gpio_setup(codec);
+ sbz_setup_defaults(codec);
+ }
snd_hda_sequence_write(codec, spec->spec_init_verbs);