ret; \
})
+static enum rsnd_mod_type rsnd_mod_sequence[][RSND_MOD_MAX] = {
+ {
+ /* CAPTURE */
+ RSND_MOD_AUDMAPP,
+ RSND_MOD_AUDMA,
+ RSND_MOD_DVC,
+ RSND_MOD_MIX,
+ RSND_MOD_CTU,
+ RSND_MOD_CMD,
+ RSND_MOD_SRC,
+ RSND_MOD_SSIU,
+ RSND_MOD_SSIM3,
+ RSND_MOD_SSIM2,
+ RSND_MOD_SSIM1,
+ RSND_MOD_SSIP,
+ RSND_MOD_SSI,
+ }, {
+ /* PLAYBACK */
+ RSND_MOD_AUDMAPP,
+ RSND_MOD_AUDMA,
+ RSND_MOD_SSIM3,
+ RSND_MOD_SSIM2,
+ RSND_MOD_SSIM1,
+ RSND_MOD_SSIP,
+ RSND_MOD_SSI,
+ RSND_MOD_SSIU,
+ RSND_MOD_DVC,
+ RSND_MOD_MIX,
+ RSND_MOD_CTU,
+ RSND_MOD_CMD,
+ RSND_MOD_SRC,
+ },
+};
+
#define rsnd_dai_call(fn, io, param...) \
({ \
struct rsnd_mod *mod; \
+ int type, is_play = rsnd_io_is_play(io); \
int ret = 0, i; \
for (i = 0; i < RSND_MOD_MAX; i++) { \
- mod = (io)->mod[i]; \
+ type = rsnd_mod_sequence[is_play][i]; \
+ mod = (io)->mod[type]; \
if (!mod) \
continue; \
- ret |= rsnd_mod_call(i, io, fn, param); \
+ ret |= rsnd_mod_call(type, io, fn, param); \
} \
ret; \
})