Which means lock_fb_info can never fail. Remove the error handling.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
Cc: Rob Clark <robdclark@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190528090304.9388-14-daniel.vetter@ffwll.ch
return -EINVAL;
console_lock();
- if (!lock_fb_info(fb_info)) {
- console_unlock();
- return -ENODEV;
- }
+ lock_fb_info(fb_info);
list_splice(&fb_info->modelist, &old_list);
fb_videomode_to_modelist((const struct fb_videomode *)buf, i,
state = simple_strtoul(buf, &last, 0);
console_lock();
- if (!lock_fb_info(fb_info)) {
- console_unlock();
- return -ENODEV;
- }
+ lock_fb_info(fb_info);
fb_set_suspend(fb_info, (int)state);