#define BLIZZARD_CLK_SRC 0x0e
#define BLIZZARD_MEM_BANK0_ACTIVATE 0x10
#define BLIZZARD_MEM_BANK0_STATUS 0x14
+#define BLIZZARD_PANEL_CONFIGURATION 0x28
#define BLIZZARD_HDISP 0x2a
#define BLIZZARD_HNDP 0x2c
#define BLIZZARD_VDISP0 0x2e
int vid_scaled;
int last_color_mode;
int zoom_on;
+ int zoom_area_gx1;
+ int zoom_area_gx2;
+ int zoom_area_gy1;
+ int zoom_area_gy2;
int screen_width;
int screen_height;
unsigned te_connected:1;
return REQ_PENDING;
}
+static int check_1d_intersect(int a1, int a2, int b1, int b2)
+{
+ if (a2 <= b1 || b2 <= a1)
+ return 0;
+ return 1;
+}
+
/* Setup all planes with an overlapping area with the update window. */
static int do_partial_update(struct blizzard_request *req, int plane,
int x, int y, int w, int h,
int color_mode;
int flags;
int zoom_off;
+ int have_zoom_for_this_update = 0;
/* Global coordinates, relative to pixel 0,0 of the LCD */
gx1 = x + blizzard.plane[plane].pos_x;
gx2_out = gx1_out + w_out;
gy2_out = gy1_out + h_out;
}
- zoom_off = blizzard.zoom_on && gx1 == 0 && gy1 == 0 &&
- w == blizzard.screen_width && h == blizzard.screen_height;
- blizzard.zoom_on = (!zoom_off && blizzard.zoom_on) ||
- (w < w_out || h < h_out);
for (i = 0; i < OMAPFB_PLANE_NUM; i++) {
struct plane_info *p = &blizzard.plane[i];
else
disable_tearsync();
+ if ((gx2_out - gx1_out) != (gx2 - gx1) ||
+ (gy2_out - gy1_out) != (gy2 - gy1))
+ have_zoom_for_this_update = 1;
+
+ /* 'background' type of screen update (as opposed to 'destructive')
+ can be used to disable scaling if scaling is active */
+ zoom_off = blizzard.zoom_on && !have_zoom_for_this_update &&
+ (gx1_out == 0) && (gx2_out == blizzard.screen_width) &&
+ (gy1_out == 0) && (gy2_out == blizzard.screen_height) &&
+ (gx1 == 0) && (gy1 == 0);
+
+ if (blizzard.zoom_on && !have_zoom_for_this_update && !zoom_off &&
+ check_1d_intersect(blizzard.zoom_area_gx1, blizzard.zoom_area_gx2,
+ gx1_out, gx2_out) &&
+ check_1d_intersect(blizzard.zoom_area_gy1, blizzard.zoom_area_gy2,
+ gy1_out, gy2_out)) {
+ /* Previous screen update was using scaling, current update
+ * is not using it. Additionally, current screen update is
+ * going to overlap with the scaled area. Scaling needs to be
+ * disabled in order to avoid 'magnifying glass' effect.
+ * Dummy setup of background window can be used for this.
+ */
+ set_window_regs(0, 0, blizzard.screen_width,
+ blizzard.screen_height,
+ 0, 0, blizzard.screen_width,
+ blizzard.screen_height,
+ BLIZZARD_COLOR_RGB565, 1, flags);
+ blizzard.zoom_on = 0;
+ }
+
+ /* remember scaling settings if we have scaled update */
+ if (have_zoom_for_this_update) {
+ blizzard.zoom_on = 1;
+ blizzard.zoom_area_gx1 = gx1_out;
+ blizzard.zoom_area_gx2 = gx2_out;
+ blizzard.zoom_area_gy1 = gy1_out;
+ blizzard.zoom_area_gy2 = gy2_out;
+ }
+
set_window_regs(gx1, gy1, gx2, gy2, gx1_out, gy1_out, gx2_out, gy2_out,
color_mode, zoom_off, flags);
+ if (zoom_off)
+ blizzard.zoom_on = 0;
blizzard.extif->set_bits_per_cycle(16);
/* set_window_regs has left the register index at the right
return 0;
}
+static int blizzard_set_rotate(int angle)
+{
+ u32 l;
+
+ l = blizzard_read_reg(BLIZZARD_PANEL_CONFIGURATION);
+ l &= ~0x03;
+
+ switch (angle) {
+ case 0:
+ l = l | 0x00;
+ break;
+ case 90:
+ l = l | 0x03;
+ break;
+ case 180:
+ l = l | 0x02;
+ break;
+ case 270:
+ l = l | 0x01;
+ break;
+ default:
+ return -EINVAL;
+ }
+
+ blizzard_write_reg(BLIZZARD_PANEL_CONFIGURATION, l);
+
+ return 0;
+}
+
static int blizzard_enable_plane(int plane, int enable)
{
if (enable)
caps->ctrl |= OMAPFB_CAPS_MANUAL_UPDATE |
OMAPFB_CAPS_WINDOW_PIXEL_DOUBLE |
OMAPFB_CAPS_WINDOW_SCALE |
- OMAPFB_CAPS_WINDOW_OVERLAY;
+ OMAPFB_CAPS_WINDOW_OVERLAY |
+ OMAPFB_CAPS_WINDOW_ROTATE;
if (blizzard.te_connected)
caps->ctrl |= OMAPFB_CAPS_TEARSYNC;
caps->wnd_color |= (1 << OMAPFB_COLOR_RGB565) |
.setup_plane = blizzard_setup_plane,
.set_scale = blizzard_set_scale,
.enable_plane = blizzard_enable_plane,
+ .set_rotate = blizzard_set_rotate,
.update_window = blizzard_update_window_async,
.sync = blizzard_sync,
.suspend = blizzard_suspend,
{ OMAPFB_CAPS_WINDOW_PIXEL_DOUBLE, "pixel double window" },
{ OMAPFB_CAPS_WINDOW_SCALE, "scale window" },
{ OMAPFB_CAPS_WINDOW_OVERLAY, "overlay window" },
+ { OMAPFB_CAPS_WINDOW_ROTATE, "rotate window" },
{ OMAPFB_CAPS_SET_BACKLIGHT, "backlight setting" },
};
offset, var->xres_virtual,
plane->info.pos_x, plane->info.pos_y,
var->xres, var->yres, plane->color_mode);
+ if (r < 0)
+ return r;
+
+ if (fbdev->ctrl->set_rotate != NULL) {
+ r = fbdev->ctrl->set_rotate(var->rotate);
+ if (r < 0)
+ return r;
+ }
+
if (fbdev->ctrl->set_scale != NULL)
r = fbdev->ctrl->set_scale(plane->idx,
var->xres, var->yres,
struct omapfb_device *fbdev = plane->fbdev;
omapfb_rqueue_lock(fbdev);
- if (cpu_is_omap15xx() && rotate != fbi->var.rotate) {
+ if (rotate != fbi->var.rotate) {
struct fb_var_screeninfo *new_var = &fbdev->new_var;
memcpy(new_var, &fbi->var, sizeof(*new_var));
void (*callback)(void *),
void *callback_data)
{
+ int xres, yres;
struct omapfb_plane_struct *plane = fbi->par;
struct omapfb_device *fbdev = plane->fbdev;
- struct fb_var_screeninfo *var;
+ struct fb_var_screeninfo *var = &fbi->var;
+
+ switch (var->rotate) {
+ case 0:
+ case 180:
+ xres = fbdev->panel->x_res;
+ yres = fbdev->panel->y_res;
+ break;
+ case 90:
+ case 270:
+ xres = fbdev->panel->y_res;
+ yres = fbdev->panel->x_res;
+ break;
+ default:
+ return -EINVAL;
+ }
- var = &fbi->var;
- if (win->x >= var->xres || win->y >= var->yres ||
- win->out_x > var->xres || win->out_y >= var->yres)
+ if (win->x >= xres || win->y >= yres ||
+ win->out_x > xres || win->out_y > yres)
return -EINVAL;
if (!fbdev->ctrl->update_window ||
fbdev->ctrl->get_update_mode() != OMAPFB_MANUAL_UPDATE)
return -ENODEV;
- if (win->x + win->width >= var->xres)
- win->width = var->xres - win->x;
- if (win->y + win->height >= var->yres)
- win->height = var->yres - win->y;
- /* The out sizes should be cropped to the LCD size */
- if (win->out_x + win->out_width > fbdev->panel->x_res)
- win->out_width = fbdev->panel->x_res - win->out_x;
- if (win->out_y + win->out_height > fbdev->panel->y_res)
- win->out_height = fbdev->panel->y_res - win->out_y;
+ if (win->x + win->width > xres)
+ win->width = xres - win->x;
+ if (win->y + win->height > yres)
+ win->height = yres - win->y;
+ if (win->out_x + win->out_width > xres)
+ win->out_width = xres - win->out_x;
+ if (win->out_y + win->out_height > yres)
+ win->out_height = yres - win->out_y;
if (!win->width || !win->height || !win->out_width || !win->out_height)
return 0;