+++ /dev/null
-/* System call table for ia32 emulation. */
-
-#include <linux/linkage.h>
-#include <linux/sys.h>
-#include <linux/cache.h>
-#include <asm/asm-offsets.h>
-
-#define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void compat(void) ;
-#include <asm/syscalls_32.h>
-#undef __SYSCALL_I386
-
-#define __SYSCALL_I386(nr, sym, compat) [nr] = compat,
-
-typedef void (*sys_call_ptr_t)(void);
-
-extern asmlinkage void sys_ni_syscall(void);
-
-const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = {
- /*
- * Smells like a compiler bug -- it doesn't work
- * when the & below is removed.
- */
- [0 ... __NR_ia32_syscall_max] = &sys_ni_syscall,
-#include <asm/syscalls_32.h>
-};
obj-$(CONFIG_X86_64) += sys_x86_64.o x8664_ksyms_64.o
obj-$(CONFIG_X86_64) += mcount_64.o
obj-y += syscall_$(BITS).o vsyscall_gtod.o
+obj-$(CONFIG_IA32_EMULATION) += syscall_32.o
obj-$(CONFIG_X86_VSYSCALL_EMULATION) += vsyscall_64.o vsyscall_emu_64.o
obj-$(CONFIG_X86_ESPFIX64) += espfix_64.o
obj-$(CONFIG_SYSFS) += ksysfs.o
#include <linux/cache.h>
#include <asm/asm-offsets.h>
-#define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void sym(void) ;
+#ifdef CONFIG_IA32_EMULATION
+#define SYM(sym, compat) compat
+#else
+#define SYM(sym, compat) sym
+#define ia32_sys_call_table sys_call_table
+#define __NR_ia32_syscall_max __NR_syscall_max
+#endif
+
+#define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void SYM(sym, compat)(void) ;
#include <asm/syscalls_32.h>
#undef __SYSCALL_I386
-#define __SYSCALL_I386(nr, sym, compat) [nr] = sym,
+#define __SYSCALL_I386(nr, sym, compat) [nr] = SYM(sym, compat),
typedef asmlinkage void (*sys_call_ptr_t)(void);
extern asmlinkage void sys_ni_syscall(void);
-__visible const sys_call_ptr_t sys_call_table[__NR_syscall_max+1] = {
+__visible const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = {
/*
* Smells like a compiler bug -- it doesn't work
* when the & below is removed.
*/
- [0 ... __NR_syscall_max] = &sys_ni_syscall,
+ [0 ... __NR_ia32_syscall_max] = &sys_ni_syscall,
#include <asm/syscalls_32.h>
};