When I wrote sch_fq.c, hash_ptr() on 64bit arches was awful,
and I chose hash_32().
Linus Torvalds and George Spelvin fixed this issue, so we can
use hash_ptr() to get more entropy on 64bit arches with Terabytes
of memory, and avoid the cast games.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Hugh Dickins <hughd@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
skb_orphan(skb);
}
- root = &q->fq_root[hash_32((u32)(long)sk, q->fq_trees_log)];
+ root = &q->fq_root[hash_ptr(sk, q->fq_trees_log)];
if (q->flows >= (2U << q->fq_trees_log) &&
q->inactive_flows > q->flows/2)
kmem_cache_free(fq_flow_cachep, of);
continue;
}
- nroot = &new_array[hash_32((u32)(long)of->sk, new_log)];
+ nroot = &new_array[hash_ptr(of->sk, new_log)];
np = &nroot->rb_node;
parent = NULL;