#include "linux/virtio_net.h"
#include "linux/virtio_blk.h"
#include "linux/virtio_console.h"
+#include "linux/virtio_rng.h"
#include "linux/virtio_ring.h"
#include "asm-x86/bootparam.h"
/*L:110 We can ignore the 39 include files we need for this program, but I do
#define le32_to_cpu(v32) (v32)
#define le64_to_cpu(v64) (v64)
+/* Is this iovec empty? */
+static bool iov_empty(const struct iovec iov[], unsigned int num_iov)
+{
+ unsigned int i;
+
+ for (i = 0; i < num_iov; i++)
+ if (iov[i].iov_len)
+ return false;
+ return true;
+}
+
+/* Take len bytes from the front of this iovec. */
+static void iov_consume(struct iovec iov[], unsigned num_iov, unsigned len)
+{
+ unsigned int i;
+
+ for (i = 0; i < num_iov; i++) {
+ unsigned int used;
+
+ used = iov[i].iov_len < len ? iov[i].iov_len : len;
+ iov[i].iov_base += used;
+ iov[i].iov_len -= used;
+ len -= used;
+ }
+ assert(len == 0);
+}
+
/* The device virtqueue descriptors are followed by feature bitmasks. */
static u8 *get_feature_bits(struct device *dev)
{
verbose("device %u: virtblock %llu sectors\n",
devices.device_num, le64_to_cpu(conf.capacity));
}
+
+/* Our random number generator device reads from /dev/random into the Guest's
+ * input buffers. The usual case is that the Guest doesn't want random numbers
+ * and so has no buffers although /dev/random is still readable, whereas
+ * console is the reverse.
+ *
+ * The same logic applies, however. */
+static bool handle_rng_input(int fd, struct device *dev)
+{
+ int len;
+ unsigned int head, in_num, out_num, totlen = 0;
+ struct iovec iov[dev->vq->vring.num];
+
+ /* First we need a buffer from the Guests's virtqueue. */
+ head = get_vq_desc(dev->vq, iov, &out_num, &in_num);
+
+ /* If they're not ready for input, stop listening to this file
+ * descriptor. We'll start again once they add an input buffer. */
+ if (head == dev->vq->vring.num)
+ return false;
+
+ if (out_num)
+ errx(1, "Output buffers in rng?");
+
+ /* This is why we convert to iovecs: the readv() call uses them, and so
+ * it reads straight into the Guest's buffer. We loop to make sure we
+ * fill it. */
+ while (!iov_empty(iov, in_num)) {
+ len = readv(dev->fd, iov, in_num);
+ if (len <= 0)
+ err(1, "Read from /dev/random gave %i", len);
+ iov_consume(iov, in_num, len);
+ totlen += len;
+ }
+
+ /* Tell the Guest about the new input. */
+ add_used_and_trigger(fd, dev->vq, head, totlen);
+
+ /* Everything went OK! */
+ return true;
+}
+
+/* And this creates a "hardware" random number device for the Guest. */
+static void setup_rng(void)
+{
+ struct device *dev;
+ int fd;
+
+ fd = open_or_die("/dev/random", O_RDONLY);
+
+ /* The device responds to return from I/O thread. */
+ dev = new_device("rng", VIRTIO_ID_RNG, fd, handle_rng_input);
+
+ /* The device has one virtqueue, where the Guest places inbufs. */
+ add_virtqueue(dev, VIRTQUEUE_NUM, enable_fd);
+
+ verbose("device %u: rng\n", devices.device_num++);
+}
/* That's the end of device setup. */
/*L:230 Reboot is pretty easy: clean up and exec() the Launcher afresh. */
{ "verbose", 0, NULL, 'v' },
{ "tunnet", 1, NULL, 't' },
{ "block", 1, NULL, 'b' },
+ { "rng", 0, NULL, 'r' },
{ "initrd", 1, NULL, 'i' },
{ NULL },
};
case 'b':
setup_block_file(optarg);
break;
+ case 'r':
+ setup_rng();
+ break;
case 'i':
initrd_name = optarg;
break;