local data = { unpack(self[2]) }
local shorts = __array16( amount, self[1] )
- if shorts then
- for pos = #data, 1, -1 do
- local add = ( #shorts > 0 ) and table.remove( shorts, #shorts ) or 0
- if ( data[pos] + add ) > 0xFFFF then
- data[pos] = ( data[pos] + add ) % 0xFFFF
- if pos > 1 then
- data[pos-1] = data[pos-1] + ( add - data[pos] )
- else
- return nil
- end
+ for pos = #data, 1, -1 do
+ local add = ( #shorts > 0 ) and table.remove( shorts, #shorts ) or 0
+ if ( data[pos] + add ) > 0xFFFF then
+ data[pos] = ( data[pos] + add ) % 0xFFFF
+ if pos > 1 then
+ data[pos-1] = data[pos-1] + ( add - data[pos] )
else
- data[pos] = data[pos] + add
+ return nil
end
+ else
+ data[pos] = data[pos] + add
end
end
local data = { unpack(self[2]) }
local shorts = __array16( amount, self[1] )
- if shorts then
- for pos = #data, 1, -1 do
- local sub = ( #shorts > 0 ) and table.remove( shorts, #shorts ) or 0
- if ( data[pos] - sub ) < 0 then
- data[pos] = ( sub - data[pos] ) % 0xFFFF
- if pos > 1 then
- data[pos-1] = data[pos-1] - ( sub + data[pos] )
- else
- return nil
- end
+ for pos = #data, 1, -1 do
+ local sub = ( #shorts > 0 ) and table.remove( shorts, #shorts ) or 0
+ if ( data[pos] - sub ) < 0 then
+ data[pos] = ( sub - data[pos] ) % 0xFFFF
+ if pos > 1 then
+ data[pos-1] = data[pos-1] - ( sub + data[pos] )
else
- data[pos] = data[pos] - sub
+ return nil
end
+ else
+ data[pos] = data[pos] - sub
end
end