drm/scheduler: rename gpu_scheduler.c to sched_main.c
authorChristian König <christian.koenig@amd.com>
Mon, 6 Aug 2018 13:01:45 +0000 (15:01 +0200)
committerAlex Deucher <alexander.deucher@amd.com>
Mon, 27 Aug 2018 16:10:44 +0000 (11:10 -0500)
Better match the naming of the other components.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/scheduler/Makefile
drivers/gpu/drm/scheduler/gpu_scheduler.c [deleted file]
drivers/gpu/drm/scheduler/sched_main.c [new file with mode: 0644]

index f23785d4b3c8ecb4979d8c649cb2cdf0c6aa5f5b..53863621829f14909c8235bc1742c160fde7cb05 100644 (file)
@@ -20,6 +20,6 @@
 # OTHER DEALINGS IN THE SOFTWARE.
 #
 #
-gpu-sched-y := gpu_scheduler.o sched_fence.o sched_entity.o
+gpu-sched-y := sched_main.o sched_fence.o sched_entity.o
 
 obj-$(CONFIG_DRM_SCHED) += gpu-sched.o
diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c b/drivers/gpu/drm/scheduler/gpu_scheduler.c
deleted file mode 100644 (file)
index 9ca741f..0000000
+++ /dev/null
@@ -1,604 +0,0 @@
-/*
- * Copyright 2015 Advanced Micro Devices, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-/**
- * DOC: Overview
- *
- * The GPU scheduler provides entities which allow userspace to push jobs
- * into software queues which are then scheduled on a hardware run queue.
- * The software queues have a priority among them. The scheduler selects the entities
- * from the run queue using a FIFO. The scheduler provides dependency handling
- * features among jobs. The driver is supposed to provide callback functions for
- * backend operations to the scheduler like submitting a job to hardware run queue,
- * returning the dependencies of a job etc.
- *
- * The organisation of the scheduler is the following:
- *
- * 1. Each hw run queue has one scheduler
- * 2. Each scheduler has multiple run queues with different priorities
- *    (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
- * 3. Each scheduler run queue has a queue of entities to schedule
- * 4. Entities themselves maintain a queue of jobs that will be scheduled on
- *    the hardware.
- *
- * The jobs in a entity are always scheduled in the order that they were pushed.
- */
-
-#include <linux/kthread.h>
-#include <linux/wait.h>
-#include <linux/sched.h>
-#include <uapi/linux/sched/types.h>
-#include <drm/drmP.h>
-#include <drm/gpu_scheduler.h>
-#include <drm/spsc_queue.h>
-
-#define CREATE_TRACE_POINTS
-#include "gpu_scheduler_trace.h"
-
-#define to_drm_sched_job(sched_job)            \
-               container_of((sched_job), struct drm_sched_job, queue_node)
-
-static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
-
-/**
- * drm_sched_rq_init - initialize a given run queue struct
- *
- * @rq: scheduler run queue
- *
- * Initializes a scheduler runqueue.
- */
-static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
-                             struct drm_sched_rq *rq)
-{
-       spin_lock_init(&rq->lock);
-       INIT_LIST_HEAD(&rq->entities);
-       rq->current_entity = NULL;
-       rq->sched = sched;
-}
-
-/**
- * drm_sched_rq_add_entity - add an entity
- *
- * @rq: scheduler run queue
- * @entity: scheduler entity
- *
- * Adds a scheduler entity to the run queue.
- */
-void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
-                            struct drm_sched_entity *entity)
-{
-       if (!list_empty(&entity->list))
-               return;
-       spin_lock(&rq->lock);
-       list_add_tail(&entity->list, &rq->entities);
-       spin_unlock(&rq->lock);
-}
-
-/**
- * drm_sched_rq_remove_entity - remove an entity
- *
- * @rq: scheduler run queue
- * @entity: scheduler entity
- *
- * Removes a scheduler entity from the run queue.
- */
-void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
-                               struct drm_sched_entity *entity)
-{
-       if (list_empty(&entity->list))
-               return;
-       spin_lock(&rq->lock);
-       list_del_init(&entity->list);
-       if (rq->current_entity == entity)
-               rq->current_entity = NULL;
-       spin_unlock(&rq->lock);
-}
-
-/**
- * drm_sched_rq_select_entity - Select an entity which could provide a job to run
- *
- * @rq: scheduler run queue to check.
- *
- * Try to find a ready entity, returns NULL if none found.
- */
-static struct drm_sched_entity *
-drm_sched_rq_select_entity(struct drm_sched_rq *rq)
-{
-       struct drm_sched_entity *entity;
-
-       spin_lock(&rq->lock);
-
-       entity = rq->current_entity;
-       if (entity) {
-               list_for_each_entry_continue(entity, &rq->entities, list) {
-                       if (drm_sched_entity_is_ready(entity)) {
-                               rq->current_entity = entity;
-                               spin_unlock(&rq->lock);
-                               return entity;
-                       }
-               }
-       }
-
-       list_for_each_entry(entity, &rq->entities, list) {
-
-               if (drm_sched_entity_is_ready(entity)) {
-                       rq->current_entity = entity;
-                       spin_unlock(&rq->lock);
-                       return entity;
-               }
-
-               if (entity == rq->current_entity)
-                       break;
-       }
-
-       spin_unlock(&rq->lock);
-
-       return NULL;
-}
-
-/**
- * drm_sched_dependency_optimized
- *
- * @fence: the dependency fence
- * @entity: the entity which depends on the above fence
- *
- * Returns true if the dependency can be optimized and false otherwise
- */
-bool drm_sched_dependency_optimized(struct dma_fence* fence,
-                                   struct drm_sched_entity *entity)
-{
-       struct drm_gpu_scheduler *sched = entity->rq->sched;
-       struct drm_sched_fence *s_fence;
-
-       if (!fence || dma_fence_is_signaled(fence))
-               return false;
-       if (fence->context == entity->fence_context)
-               return true;
-       s_fence = to_drm_sched_fence(fence);
-       if (s_fence && s_fence->sched == sched)
-               return true;
-
-       return false;
-}
-EXPORT_SYMBOL(drm_sched_dependency_optimized);
-
-/* job_finish is called after hw fence signaled
- */
-static void drm_sched_job_finish(struct work_struct *work)
-{
-       struct drm_sched_job *s_job = container_of(work, struct drm_sched_job,
-                                                  finish_work);
-       struct drm_gpu_scheduler *sched = s_job->sched;
-
-       /*
-        * Canceling the timeout without removing our job from the ring mirror
-        * list is safe, as we will only end up in this worker if our jobs
-        * finished fence has been signaled. So even if some another worker
-        * manages to find this job as the next job in the list, the fence
-        * signaled check below will prevent the timeout to be restarted.
-        */
-       cancel_delayed_work_sync(&s_job->work_tdr);
-
-       spin_lock(&sched->job_list_lock);
-       /* queue TDR for next job */
-       if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
-           !list_is_last(&s_job->node, &sched->ring_mirror_list)) {
-               struct drm_sched_job *next = list_next_entry(s_job, node);
-
-               if (!dma_fence_is_signaled(&next->s_fence->finished))
-                       schedule_delayed_work(&next->work_tdr, sched->timeout);
-       }
-       /* remove job from ring_mirror_list */
-       list_del(&s_job->node);
-       spin_unlock(&sched->job_list_lock);
-
-       dma_fence_put(&s_job->s_fence->finished);
-       sched->ops->free_job(s_job);
-}
-
-static void drm_sched_job_finish_cb(struct dma_fence *f,
-                                   struct dma_fence_cb *cb)
-{
-       struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
-                                                finish_cb);
-       schedule_work(&job->finish_work);
-}
-
-static void drm_sched_job_begin(struct drm_sched_job *s_job)
-{
-       struct drm_gpu_scheduler *sched = s_job->sched;
-
-       dma_fence_add_callback(&s_job->s_fence->finished, &s_job->finish_cb,
-                              drm_sched_job_finish_cb);
-
-       spin_lock(&sched->job_list_lock);
-       list_add_tail(&s_job->node, &sched->ring_mirror_list);
-       if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
-           list_first_entry_or_null(&sched->ring_mirror_list,
-                                    struct drm_sched_job, node) == s_job)
-               schedule_delayed_work(&s_job->work_tdr, sched->timeout);
-       spin_unlock(&sched->job_list_lock);
-}
-
-static void drm_sched_job_timedout(struct work_struct *work)
-{
-       struct drm_sched_job *job = container_of(work, struct drm_sched_job,
-                                                work_tdr.work);
-
-       job->sched->ops->timedout_job(job);
-}
-
-/**
- * drm_sched_hw_job_reset - stop the scheduler if it contains the bad job
- *
- * @sched: scheduler instance
- * @bad: bad scheduler job
- *
- */
-void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
-{
-       struct drm_sched_job *s_job;
-       struct drm_sched_entity *entity, *tmp;
-       int i;
-
-       spin_lock(&sched->job_list_lock);
-       list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
-               if (s_job->s_fence->parent &&
-                   dma_fence_remove_callback(s_job->s_fence->parent,
-                                             &s_job->s_fence->cb)) {
-                       dma_fence_put(s_job->s_fence->parent);
-                       s_job->s_fence->parent = NULL;
-                       atomic_dec(&sched->hw_rq_count);
-               }
-       }
-       spin_unlock(&sched->job_list_lock);
-
-       if (bad && bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
-               atomic_inc(&bad->karma);
-               /* don't increase @bad's karma if it's from KERNEL RQ,
-                * becuase sometimes GPU hang would cause kernel jobs (like VM updating jobs)
-                * corrupt but keep in mind that kernel jobs always considered good.
-                */
-               for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; i++ ) {
-                       struct drm_sched_rq *rq = &sched->sched_rq[i];
-
-                       spin_lock(&rq->lock);
-                       list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
-                               if (bad->s_fence->scheduled.context == entity->fence_context) {
-                                   if (atomic_read(&bad->karma) > bad->sched->hang_limit)
-                                               if (entity->guilty)
-                                                       atomic_set(entity->guilty, 1);
-                                       break;
-                               }
-                       }
-                       spin_unlock(&rq->lock);
-                       if (&entity->list != &rq->entities)
-                               break;
-               }
-       }
-}
-EXPORT_SYMBOL(drm_sched_hw_job_reset);
-
-/**
- * drm_sched_job_recovery - recover jobs after a reset
- *
- * @sched: scheduler instance
- *
- */
-void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
-{
-       struct drm_sched_job *s_job, *tmp;
-       bool found_guilty = false;
-       int r;
-
-       spin_lock(&sched->job_list_lock);
-       s_job = list_first_entry_or_null(&sched->ring_mirror_list,
-                                        struct drm_sched_job, node);
-       if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
-               schedule_delayed_work(&s_job->work_tdr, sched->timeout);
-
-       list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
-               struct drm_sched_fence *s_fence = s_job->s_fence;
-               struct dma_fence *fence;
-               uint64_t guilty_context;
-
-               if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
-                       found_guilty = true;
-                       guilty_context = s_job->s_fence->scheduled.context;
-               }
-
-               if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
-                       dma_fence_set_error(&s_fence->finished, -ECANCELED);
-
-               spin_unlock(&sched->job_list_lock);
-               fence = sched->ops->run_job(s_job);
-               atomic_inc(&sched->hw_rq_count);
-
-               if (fence) {
-                       s_fence->parent = dma_fence_get(fence);
-                       r = dma_fence_add_callback(fence, &s_fence->cb,
-                                                  drm_sched_process_job);
-                       if (r == -ENOENT)
-                               drm_sched_process_job(fence, &s_fence->cb);
-                       else if (r)
-                               DRM_ERROR("fence add callback failed (%d)\n",
-                                         r);
-                       dma_fence_put(fence);
-               } else {
-                       drm_sched_process_job(NULL, &s_fence->cb);
-               }
-               spin_lock(&sched->job_list_lock);
-       }
-       spin_unlock(&sched->job_list_lock);
-}
-EXPORT_SYMBOL(drm_sched_job_recovery);
-
-/**
- * drm_sched_job_init - init a scheduler job
- *
- * @job: scheduler job to init
- * @entity: scheduler entity to use
- * @owner: job owner for debugging
- *
- * Refer to drm_sched_entity_push_job() documentation
- * for locking considerations.
- *
- * Returns 0 for success, negative error code otherwise.
- */
-int drm_sched_job_init(struct drm_sched_job *job,
-                      struct drm_sched_entity *entity,
-                      void *owner)
-{
-       struct drm_gpu_scheduler *sched;
-
-       drm_sched_entity_select_rq(entity);
-       sched = entity->rq->sched;
-
-       job->sched = sched;
-       job->entity = entity;
-       job->s_priority = entity->rq - sched->sched_rq;
-       job->s_fence = drm_sched_fence_create(entity, owner);
-       if (!job->s_fence)
-               return -ENOMEM;
-       job->id = atomic64_inc_return(&sched->job_id_count);
-
-       INIT_WORK(&job->finish_work, drm_sched_job_finish);
-       INIT_LIST_HEAD(&job->node);
-       INIT_DELAYED_WORK(&job->work_tdr, drm_sched_job_timedout);
-
-       return 0;
-}
-EXPORT_SYMBOL(drm_sched_job_init);
-
-/**
- * drm_sched_ready - is the scheduler ready
- *
- * @sched: scheduler instance
- *
- * Return true if we can push more jobs to the hw, otherwise false.
- */
-static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
-{
-       return atomic_read(&sched->hw_rq_count) <
-               sched->hw_submission_limit;
-}
-
-/**
- * drm_sched_wakeup - Wake up the scheduler when it is ready
- *
- * @sched: scheduler instance
- *
- */
-void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
-{
-       if (drm_sched_ready(sched))
-               wake_up_interruptible(&sched->wake_up_worker);
-}
-
-/**
- * drm_sched_select_entity - Select next entity to process
- *
- * @sched: scheduler instance
- *
- * Returns the entity to process or NULL if none are found.
- */
-static struct drm_sched_entity *
-drm_sched_select_entity(struct drm_gpu_scheduler *sched)
-{
-       struct drm_sched_entity *entity;
-       int i;
-
-       if (!drm_sched_ready(sched))
-               return NULL;
-
-       /* Kernel run queue has higher priority than normal run queue*/
-       for (i = DRM_SCHED_PRIORITY_MAX - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
-               entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
-               if (entity)
-                       break;
-       }
-
-       return entity;
-}
-
-/**
- * drm_sched_process_job - process a job
- *
- * @f: fence
- * @cb: fence callbacks
- *
- * Called after job has finished execution.
- */
-static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
-{
-       struct drm_sched_fence *s_fence =
-               container_of(cb, struct drm_sched_fence, cb);
-       struct drm_gpu_scheduler *sched = s_fence->sched;
-
-       dma_fence_get(&s_fence->finished);
-       atomic_dec(&sched->hw_rq_count);
-       atomic_dec(&sched->num_jobs);
-       drm_sched_fence_finished(s_fence);
-
-       trace_drm_sched_process_job(s_fence);
-       dma_fence_put(&s_fence->finished);
-       wake_up_interruptible(&sched->wake_up_worker);
-}
-
-/**
- * drm_sched_blocked - check if the scheduler is blocked
- *
- * @sched: scheduler instance
- *
- * Returns true if blocked, otherwise false.
- */
-static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
-{
-       if (kthread_should_park()) {
-               kthread_parkme();
-               return true;
-       }
-
-       return false;
-}
-
-/**
- * drm_sched_main - main scheduler thread
- *
- * @param: scheduler instance
- *
- * Returns 0.
- */
-static int drm_sched_main(void *param)
-{
-       struct sched_param sparam = {.sched_priority = 1};
-       struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
-       int r;
-
-       sched_setscheduler(current, SCHED_FIFO, &sparam);
-
-       while (!kthread_should_stop()) {
-               struct drm_sched_entity *entity = NULL;
-               struct drm_sched_fence *s_fence;
-               struct drm_sched_job *sched_job;
-               struct dma_fence *fence;
-
-               wait_event_interruptible(sched->wake_up_worker,
-                                        (!drm_sched_blocked(sched) &&
-                                         (entity = drm_sched_select_entity(sched))) ||
-                                        kthread_should_stop());
-
-               if (!entity)
-                       continue;
-
-               sched_job = drm_sched_entity_pop_job(entity);
-               if (!sched_job)
-                       continue;
-
-               s_fence = sched_job->s_fence;
-
-               atomic_inc(&sched->hw_rq_count);
-               drm_sched_job_begin(sched_job);
-
-               fence = sched->ops->run_job(sched_job);
-               drm_sched_fence_scheduled(s_fence);
-
-               if (fence) {
-                       s_fence->parent = dma_fence_get(fence);
-                       r = dma_fence_add_callback(fence, &s_fence->cb,
-                                                  drm_sched_process_job);
-                       if (r == -ENOENT)
-                               drm_sched_process_job(fence, &s_fence->cb);
-                       else if (r)
-                               DRM_ERROR("fence add callback failed (%d)\n",
-                                         r);
-                       dma_fence_put(fence);
-               } else {
-                       drm_sched_process_job(NULL, &s_fence->cb);
-               }
-
-               wake_up(&sched->job_scheduled);
-       }
-       return 0;
-}
-
-/**
- * drm_sched_init - Init a gpu scheduler instance
- *
- * @sched: scheduler instance
- * @ops: backend operations for this scheduler
- * @hw_submission: number of hw submissions that can be in flight
- * @hang_limit: number of times to allow a job to hang before dropping it
- * @timeout: timeout value in jiffies for the scheduler
- * @name: name used for debugging
- *
- * Return 0 on success, otherwise error code.
- */
-int drm_sched_init(struct drm_gpu_scheduler *sched,
-                  const struct drm_sched_backend_ops *ops,
-                  unsigned hw_submission,
-                  unsigned hang_limit,
-                  long timeout,
-                  const char *name)
-{
-       int i;
-       sched->ops = ops;
-       sched->hw_submission_limit = hw_submission;
-       sched->name = name;
-       sched->timeout = timeout;
-       sched->hang_limit = hang_limit;
-       for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_MAX; i++)
-               drm_sched_rq_init(sched, &sched->sched_rq[i]);
-
-       init_waitqueue_head(&sched->wake_up_worker);
-       init_waitqueue_head(&sched->job_scheduled);
-       INIT_LIST_HEAD(&sched->ring_mirror_list);
-       spin_lock_init(&sched->job_list_lock);
-       atomic_set(&sched->hw_rq_count, 0);
-       atomic_set(&sched->num_jobs, 0);
-       atomic64_set(&sched->job_id_count, 0);
-
-       /* Each scheduler will run on a seperate kernel thread */
-       sched->thread = kthread_run(drm_sched_main, sched, sched->name);
-       if (IS_ERR(sched->thread)) {
-               DRM_ERROR("Failed to create scheduler for %s.\n", name);
-               return PTR_ERR(sched->thread);
-       }
-
-       return 0;
-}
-EXPORT_SYMBOL(drm_sched_init);
-
-/**
- * drm_sched_fini - Destroy a gpu scheduler
- *
- * @sched: scheduler instance
- *
- * Tears down and cleans up the scheduler.
- */
-void drm_sched_fini(struct drm_gpu_scheduler *sched)
-{
-       if (sched->thread)
-               kthread_stop(sched->thread);
-}
-EXPORT_SYMBOL(drm_sched_fini);
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
new file mode 100644 (file)
index 0000000..9ca741f
--- /dev/null
@@ -0,0 +1,604 @@
+/*
+ * Copyright 2015 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * DOC: Overview
+ *
+ * The GPU scheduler provides entities which allow userspace to push jobs
+ * into software queues which are then scheduled on a hardware run queue.
+ * The software queues have a priority among them. The scheduler selects the entities
+ * from the run queue using a FIFO. The scheduler provides dependency handling
+ * features among jobs. The driver is supposed to provide callback functions for
+ * backend operations to the scheduler like submitting a job to hardware run queue,
+ * returning the dependencies of a job etc.
+ *
+ * The organisation of the scheduler is the following:
+ *
+ * 1. Each hw run queue has one scheduler
+ * 2. Each scheduler has multiple run queues with different priorities
+ *    (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
+ * 3. Each scheduler run queue has a queue of entities to schedule
+ * 4. Entities themselves maintain a queue of jobs that will be scheduled on
+ *    the hardware.
+ *
+ * The jobs in a entity are always scheduled in the order that they were pushed.
+ */
+
+#include <linux/kthread.h>
+#include <linux/wait.h>
+#include <linux/sched.h>
+#include <uapi/linux/sched/types.h>
+#include <drm/drmP.h>
+#include <drm/gpu_scheduler.h>
+#include <drm/spsc_queue.h>
+
+#define CREATE_TRACE_POINTS
+#include "gpu_scheduler_trace.h"
+
+#define to_drm_sched_job(sched_job)            \
+               container_of((sched_job), struct drm_sched_job, queue_node)
+
+static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
+
+/**
+ * drm_sched_rq_init - initialize a given run queue struct
+ *
+ * @rq: scheduler run queue
+ *
+ * Initializes a scheduler runqueue.
+ */
+static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
+                             struct drm_sched_rq *rq)
+{
+       spin_lock_init(&rq->lock);
+       INIT_LIST_HEAD(&rq->entities);
+       rq->current_entity = NULL;
+       rq->sched = sched;
+}
+
+/**
+ * drm_sched_rq_add_entity - add an entity
+ *
+ * @rq: scheduler run queue
+ * @entity: scheduler entity
+ *
+ * Adds a scheduler entity to the run queue.
+ */
+void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
+                            struct drm_sched_entity *entity)
+{
+       if (!list_empty(&entity->list))
+               return;
+       spin_lock(&rq->lock);
+       list_add_tail(&entity->list, &rq->entities);
+       spin_unlock(&rq->lock);
+}
+
+/**
+ * drm_sched_rq_remove_entity - remove an entity
+ *
+ * @rq: scheduler run queue
+ * @entity: scheduler entity
+ *
+ * Removes a scheduler entity from the run queue.
+ */
+void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
+                               struct drm_sched_entity *entity)
+{
+       if (list_empty(&entity->list))
+               return;
+       spin_lock(&rq->lock);
+       list_del_init(&entity->list);
+       if (rq->current_entity == entity)
+               rq->current_entity = NULL;
+       spin_unlock(&rq->lock);
+}
+
+/**
+ * drm_sched_rq_select_entity - Select an entity which could provide a job to run
+ *
+ * @rq: scheduler run queue to check.
+ *
+ * Try to find a ready entity, returns NULL if none found.
+ */
+static struct drm_sched_entity *
+drm_sched_rq_select_entity(struct drm_sched_rq *rq)
+{
+       struct drm_sched_entity *entity;
+
+       spin_lock(&rq->lock);
+
+       entity = rq->current_entity;
+       if (entity) {
+               list_for_each_entry_continue(entity, &rq->entities, list) {
+                       if (drm_sched_entity_is_ready(entity)) {
+                               rq->current_entity = entity;
+                               spin_unlock(&rq->lock);
+                               return entity;
+                       }
+               }
+       }
+
+       list_for_each_entry(entity, &rq->entities, list) {
+
+               if (drm_sched_entity_is_ready(entity)) {
+                       rq->current_entity = entity;
+                       spin_unlock(&rq->lock);
+                       return entity;
+               }
+
+               if (entity == rq->current_entity)
+                       break;
+       }
+
+       spin_unlock(&rq->lock);
+
+       return NULL;
+}
+
+/**
+ * drm_sched_dependency_optimized
+ *
+ * @fence: the dependency fence
+ * @entity: the entity which depends on the above fence
+ *
+ * Returns true if the dependency can be optimized and false otherwise
+ */
+bool drm_sched_dependency_optimized(struct dma_fence* fence,
+                                   struct drm_sched_entity *entity)
+{
+       struct drm_gpu_scheduler *sched = entity->rq->sched;
+       struct drm_sched_fence *s_fence;
+
+       if (!fence || dma_fence_is_signaled(fence))
+               return false;
+       if (fence->context == entity->fence_context)
+               return true;
+       s_fence = to_drm_sched_fence(fence);
+       if (s_fence && s_fence->sched == sched)
+               return true;
+
+       return false;
+}
+EXPORT_SYMBOL(drm_sched_dependency_optimized);
+
+/* job_finish is called after hw fence signaled
+ */
+static void drm_sched_job_finish(struct work_struct *work)
+{
+       struct drm_sched_job *s_job = container_of(work, struct drm_sched_job,
+                                                  finish_work);
+       struct drm_gpu_scheduler *sched = s_job->sched;
+
+       /*
+        * Canceling the timeout without removing our job from the ring mirror
+        * list is safe, as we will only end up in this worker if our jobs
+        * finished fence has been signaled. So even if some another worker
+        * manages to find this job as the next job in the list, the fence
+        * signaled check below will prevent the timeout to be restarted.
+        */
+       cancel_delayed_work_sync(&s_job->work_tdr);
+
+       spin_lock(&sched->job_list_lock);
+       /* queue TDR for next job */
+       if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
+           !list_is_last(&s_job->node, &sched->ring_mirror_list)) {
+               struct drm_sched_job *next = list_next_entry(s_job, node);
+
+               if (!dma_fence_is_signaled(&next->s_fence->finished))
+                       schedule_delayed_work(&next->work_tdr, sched->timeout);
+       }
+       /* remove job from ring_mirror_list */
+       list_del(&s_job->node);
+       spin_unlock(&sched->job_list_lock);
+
+       dma_fence_put(&s_job->s_fence->finished);
+       sched->ops->free_job(s_job);
+}
+
+static void drm_sched_job_finish_cb(struct dma_fence *f,
+                                   struct dma_fence_cb *cb)
+{
+       struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
+                                                finish_cb);
+       schedule_work(&job->finish_work);
+}
+
+static void drm_sched_job_begin(struct drm_sched_job *s_job)
+{
+       struct drm_gpu_scheduler *sched = s_job->sched;
+
+       dma_fence_add_callback(&s_job->s_fence->finished, &s_job->finish_cb,
+                              drm_sched_job_finish_cb);
+
+       spin_lock(&sched->job_list_lock);
+       list_add_tail(&s_job->node, &sched->ring_mirror_list);
+       if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
+           list_first_entry_or_null(&sched->ring_mirror_list,
+                                    struct drm_sched_job, node) == s_job)
+               schedule_delayed_work(&s_job->work_tdr, sched->timeout);
+       spin_unlock(&sched->job_list_lock);
+}
+
+static void drm_sched_job_timedout(struct work_struct *work)
+{
+       struct drm_sched_job *job = container_of(work, struct drm_sched_job,
+                                                work_tdr.work);
+
+       job->sched->ops->timedout_job(job);
+}
+
+/**
+ * drm_sched_hw_job_reset - stop the scheduler if it contains the bad job
+ *
+ * @sched: scheduler instance
+ * @bad: bad scheduler job
+ *
+ */
+void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
+{
+       struct drm_sched_job *s_job;
+       struct drm_sched_entity *entity, *tmp;
+       int i;
+
+       spin_lock(&sched->job_list_lock);
+       list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
+               if (s_job->s_fence->parent &&
+                   dma_fence_remove_callback(s_job->s_fence->parent,
+                                             &s_job->s_fence->cb)) {
+                       dma_fence_put(s_job->s_fence->parent);
+                       s_job->s_fence->parent = NULL;
+                       atomic_dec(&sched->hw_rq_count);
+               }
+       }
+       spin_unlock(&sched->job_list_lock);
+
+       if (bad && bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
+               atomic_inc(&bad->karma);
+               /* don't increase @bad's karma if it's from KERNEL RQ,
+                * becuase sometimes GPU hang would cause kernel jobs (like VM updating jobs)
+                * corrupt but keep in mind that kernel jobs always considered good.
+                */
+               for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; i++ ) {
+                       struct drm_sched_rq *rq = &sched->sched_rq[i];
+
+                       spin_lock(&rq->lock);
+                       list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
+                               if (bad->s_fence->scheduled.context == entity->fence_context) {
+                                   if (atomic_read(&bad->karma) > bad->sched->hang_limit)
+                                               if (entity->guilty)
+                                                       atomic_set(entity->guilty, 1);
+                                       break;
+                               }
+                       }
+                       spin_unlock(&rq->lock);
+                       if (&entity->list != &rq->entities)
+                               break;
+               }
+       }
+}
+EXPORT_SYMBOL(drm_sched_hw_job_reset);
+
+/**
+ * drm_sched_job_recovery - recover jobs after a reset
+ *
+ * @sched: scheduler instance
+ *
+ */
+void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
+{
+       struct drm_sched_job *s_job, *tmp;
+       bool found_guilty = false;
+       int r;
+
+       spin_lock(&sched->job_list_lock);
+       s_job = list_first_entry_or_null(&sched->ring_mirror_list,
+                                        struct drm_sched_job, node);
+       if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
+               schedule_delayed_work(&s_job->work_tdr, sched->timeout);
+
+       list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
+               struct drm_sched_fence *s_fence = s_job->s_fence;
+               struct dma_fence *fence;
+               uint64_t guilty_context;
+
+               if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
+                       found_guilty = true;
+                       guilty_context = s_job->s_fence->scheduled.context;
+               }
+
+               if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
+                       dma_fence_set_error(&s_fence->finished, -ECANCELED);
+
+               spin_unlock(&sched->job_list_lock);
+               fence = sched->ops->run_job(s_job);
+               atomic_inc(&sched->hw_rq_count);
+
+               if (fence) {
+                       s_fence->parent = dma_fence_get(fence);
+                       r = dma_fence_add_callback(fence, &s_fence->cb,
+                                                  drm_sched_process_job);
+                       if (r == -ENOENT)
+                               drm_sched_process_job(fence, &s_fence->cb);
+                       else if (r)
+                               DRM_ERROR("fence add callback failed (%d)\n",
+                                         r);
+                       dma_fence_put(fence);
+               } else {
+                       drm_sched_process_job(NULL, &s_fence->cb);
+               }
+               spin_lock(&sched->job_list_lock);
+       }
+       spin_unlock(&sched->job_list_lock);
+}
+EXPORT_SYMBOL(drm_sched_job_recovery);
+
+/**
+ * drm_sched_job_init - init a scheduler job
+ *
+ * @job: scheduler job to init
+ * @entity: scheduler entity to use
+ * @owner: job owner for debugging
+ *
+ * Refer to drm_sched_entity_push_job() documentation
+ * for locking considerations.
+ *
+ * Returns 0 for success, negative error code otherwise.
+ */
+int drm_sched_job_init(struct drm_sched_job *job,
+                      struct drm_sched_entity *entity,
+                      void *owner)
+{
+       struct drm_gpu_scheduler *sched;
+
+       drm_sched_entity_select_rq(entity);
+       sched = entity->rq->sched;
+
+       job->sched = sched;
+       job->entity = entity;
+       job->s_priority = entity->rq - sched->sched_rq;
+       job->s_fence = drm_sched_fence_create(entity, owner);
+       if (!job->s_fence)
+               return -ENOMEM;
+       job->id = atomic64_inc_return(&sched->job_id_count);
+
+       INIT_WORK(&job->finish_work, drm_sched_job_finish);
+       INIT_LIST_HEAD(&job->node);
+       INIT_DELAYED_WORK(&job->work_tdr, drm_sched_job_timedout);
+
+       return 0;
+}
+EXPORT_SYMBOL(drm_sched_job_init);
+
+/**
+ * drm_sched_ready - is the scheduler ready
+ *
+ * @sched: scheduler instance
+ *
+ * Return true if we can push more jobs to the hw, otherwise false.
+ */
+static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
+{
+       return atomic_read(&sched->hw_rq_count) <
+               sched->hw_submission_limit;
+}
+
+/**
+ * drm_sched_wakeup - Wake up the scheduler when it is ready
+ *
+ * @sched: scheduler instance
+ *
+ */
+void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
+{
+       if (drm_sched_ready(sched))
+               wake_up_interruptible(&sched->wake_up_worker);
+}
+
+/**
+ * drm_sched_select_entity - Select next entity to process
+ *
+ * @sched: scheduler instance
+ *
+ * Returns the entity to process or NULL if none are found.
+ */
+static struct drm_sched_entity *
+drm_sched_select_entity(struct drm_gpu_scheduler *sched)
+{
+       struct drm_sched_entity *entity;
+       int i;
+
+       if (!drm_sched_ready(sched))
+               return NULL;
+
+       /* Kernel run queue has higher priority than normal run queue*/
+       for (i = DRM_SCHED_PRIORITY_MAX - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
+               entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
+               if (entity)
+                       break;
+       }
+
+       return entity;
+}
+
+/**
+ * drm_sched_process_job - process a job
+ *
+ * @f: fence
+ * @cb: fence callbacks
+ *
+ * Called after job has finished execution.
+ */
+static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
+{
+       struct drm_sched_fence *s_fence =
+               container_of(cb, struct drm_sched_fence, cb);
+       struct drm_gpu_scheduler *sched = s_fence->sched;
+
+       dma_fence_get(&s_fence->finished);
+       atomic_dec(&sched->hw_rq_count);
+       atomic_dec(&sched->num_jobs);
+       drm_sched_fence_finished(s_fence);
+
+       trace_drm_sched_process_job(s_fence);
+       dma_fence_put(&s_fence->finished);
+       wake_up_interruptible(&sched->wake_up_worker);
+}
+
+/**
+ * drm_sched_blocked - check if the scheduler is blocked
+ *
+ * @sched: scheduler instance
+ *
+ * Returns true if blocked, otherwise false.
+ */
+static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
+{
+       if (kthread_should_park()) {
+               kthread_parkme();
+               return true;
+       }
+
+       return false;
+}
+
+/**
+ * drm_sched_main - main scheduler thread
+ *
+ * @param: scheduler instance
+ *
+ * Returns 0.
+ */
+static int drm_sched_main(void *param)
+{
+       struct sched_param sparam = {.sched_priority = 1};
+       struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
+       int r;
+
+       sched_setscheduler(current, SCHED_FIFO, &sparam);
+
+       while (!kthread_should_stop()) {
+               struct drm_sched_entity *entity = NULL;
+               struct drm_sched_fence *s_fence;
+               struct drm_sched_job *sched_job;
+               struct dma_fence *fence;
+
+               wait_event_interruptible(sched->wake_up_worker,
+                                        (!drm_sched_blocked(sched) &&
+                                         (entity = drm_sched_select_entity(sched))) ||
+                                        kthread_should_stop());
+
+               if (!entity)
+                       continue;
+
+               sched_job = drm_sched_entity_pop_job(entity);
+               if (!sched_job)
+                       continue;
+
+               s_fence = sched_job->s_fence;
+
+               atomic_inc(&sched->hw_rq_count);
+               drm_sched_job_begin(sched_job);
+
+               fence = sched->ops->run_job(sched_job);
+               drm_sched_fence_scheduled(s_fence);
+
+               if (fence) {
+                       s_fence->parent = dma_fence_get(fence);
+                       r = dma_fence_add_callback(fence, &s_fence->cb,
+                                                  drm_sched_process_job);
+                       if (r == -ENOENT)
+                               drm_sched_process_job(fence, &s_fence->cb);
+                       else if (r)
+                               DRM_ERROR("fence add callback failed (%d)\n",
+                                         r);
+                       dma_fence_put(fence);
+               } else {
+                       drm_sched_process_job(NULL, &s_fence->cb);
+               }
+
+               wake_up(&sched->job_scheduled);
+       }
+       return 0;
+}
+
+/**
+ * drm_sched_init - Init a gpu scheduler instance
+ *
+ * @sched: scheduler instance
+ * @ops: backend operations for this scheduler
+ * @hw_submission: number of hw submissions that can be in flight
+ * @hang_limit: number of times to allow a job to hang before dropping it
+ * @timeout: timeout value in jiffies for the scheduler
+ * @name: name used for debugging
+ *
+ * Return 0 on success, otherwise error code.
+ */
+int drm_sched_init(struct drm_gpu_scheduler *sched,
+                  const struct drm_sched_backend_ops *ops,
+                  unsigned hw_submission,
+                  unsigned hang_limit,
+                  long timeout,
+                  const char *name)
+{
+       int i;
+       sched->ops = ops;
+       sched->hw_submission_limit = hw_submission;
+       sched->name = name;
+       sched->timeout = timeout;
+       sched->hang_limit = hang_limit;
+       for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_MAX; i++)
+               drm_sched_rq_init(sched, &sched->sched_rq[i]);
+
+       init_waitqueue_head(&sched->wake_up_worker);
+       init_waitqueue_head(&sched->job_scheduled);
+       INIT_LIST_HEAD(&sched->ring_mirror_list);
+       spin_lock_init(&sched->job_list_lock);
+       atomic_set(&sched->hw_rq_count, 0);
+       atomic_set(&sched->num_jobs, 0);
+       atomic64_set(&sched->job_id_count, 0);
+
+       /* Each scheduler will run on a seperate kernel thread */
+       sched->thread = kthread_run(drm_sched_main, sched, sched->name);
+       if (IS_ERR(sched->thread)) {
+               DRM_ERROR("Failed to create scheduler for %s.\n", name);
+               return PTR_ERR(sched->thread);
+       }
+
+       return 0;
+}
+EXPORT_SYMBOL(drm_sched_init);
+
+/**
+ * drm_sched_fini - Destroy a gpu scheduler
+ *
+ * @sched: scheduler instance
+ *
+ * Tears down and cleans up the scheduler.
+ */
+void drm_sched_fini(struct drm_gpu_scheduler *sched)
+{
+       if (sched->thread)
+               kthread_stop(sched->thread);
+}
+EXPORT_SYMBOL(drm_sched_fini);