.globl console_cdns_register
/* -----------------------------------------------
- * int console_cdns_register(uint64_t baseaddr,
+ * int console_cdns_register(uintptr_t baseaddr,
* uint32_t clock, uint32_t baud,
* console_cdns_t *console);
* Function to initialize and register a new CDNS
* console. Storage passed in for the console struct
* *must* be persistent (i.e. not from the stack).
* In: x0 - UART register base address
- * x1 - pointer to empty console_cdns_t struct
+ * w1 - UART clock in Hz
+ * w2 - Baud rate
+ * x3 - pointer to empty console_16550_t struct
* Out: return 1 on success, 0 on error
* Clobber list : x0, x1, x2, x6, x7, x14
* -----------------------------------------------
*/
func console_cdns_register
mov x7, x30
- mov x6, x1
+ mov x6, x3
cbz x6, register_fail
str x0, [x6, #CONSOLE_T_CDNS_BASE]
cbz x0, register_fail
mov x0, x6
- mov x30, v7
+ mov x30, x7
finish_console_register cdns putc=1, getc=1, flush=1
register_fail:
* for the lifetime of the console, such as a global or static local variable.
* Its contents will be reinitialized from scratch.
*/
-int console_cdns_register(uint64_t baseaddr, uint32_t clock, uint32_t baud,
+int console_cdns_register(uintptr_t baseaddr, uint32_t clock, uint32_t baud,
console_cdns_t *console);
#endif /*__ASSEMBLY__*/