#include <linux/seq_file.h>
#include <linux/backlight.h>
+#include <linux/video_output.h>
#include <asm/uaccess.h>
#include <acpi/acpi_bus.h>
struct acpi_device *dev;
struct acpi_video_device_brightness *brightness;
struct backlight_device *backlight;
+ struct output_device *output_dev;
};
/* bus */
u32 level_current, u32 event);
static void acpi_video_switch_brightness(struct acpi_video_device *device,
int event);
+static int acpi_video_device_get_state(struct acpi_video_device *device,
+ unsigned long *state);
+static int acpi_video_output_get(struct output_device *od);
+static int acpi_video_device_set_state(struct acpi_video_device *device, int state);
/*backlight device sysfs support*/
static int acpi_video_get_brightness(struct backlight_device *bd)
.update_status = acpi_video_set_brightness,
};
+/*video output device sysfs support*/
+static int acpi_video_output_get(struct output_device *od)
+{
+ unsigned long state;
+ struct acpi_video_device *vd =
+ (struct acpi_video_device *)class_get_devdata(&od->class_dev);
+ acpi_video_device_get_state(vd, &state);
+ return (int)state;
+}
+
+static int acpi_video_output_set(struct output_device *od)
+{
+ unsigned long state = od->request_state;
+ struct acpi_video_device *vd=
+ (struct acpi_video_device *)class_get_devdata(&od->class_dev);
+ return acpi_video_device_set_state(vd, state);
+}
+
+static struct output_properties acpi_output_properties = {
+ .set_state = acpi_video_output_set,
+ .get_status = acpi_video_output_get,
+};
/* --------------------------------------------------------------------------
Video Management
-------------------------------------------------------------------------- */
kfree(name);
}
+ if (device->cap._DCS && device->cap._DSS){
+ static int count = 0;
+ char *name;
+ name = kzalloc(MAX_NAME_LEN, GFP_KERNEL);
+ if (!name)
+ return;
+ sprintf(name, "acpi_video%d", count++);
+ device->output_dev = video_output_register(name,
+ NULL, device, &acpi_output_properties);
+ kfree(name);
+ }
return;
}
ACPI_DEVICE_NOTIFY,
acpi_video_device_notify);
backlight_device_unregister(device->backlight);
+ video_output_unregister(device->output_dev);
return 0;
}