*/
#define work_data_bits(work) ((unsigned long *)(&(work)->data))
+enum {
+ WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
+#ifdef CONFIG_DEBUG_OBJECTS_WORK
+ WORK_STRUCT_STATIC_BIT = 1, /* static initializer (debugobjects) */
+#endif
+
+ WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
+#ifdef CONFIG_DEBUG_OBJECTS_WORK
+ WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
+#else
+ WORK_STRUCT_STATIC = 0,
+#endif
+
+ WORK_STRUCT_FLAG_MASK = 3UL,
+ WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
+};
+
struct work_struct {
atomic_long_t data;
-#define WORK_STRUCT_PENDING 0 /* T if work item pending execution */
-#define WORK_STRUCT_STATIC 1 /* static initializer (debugobjects) */
-#define WORK_STRUCT_FLAG_MASK (3UL)
-#define WORK_STRUCT_WQ_DATA_MASK (~WORK_STRUCT_FLAG_MASK)
struct list_head entry;
work_func_t func;
#ifdef CONFIG_LOCKDEP
};
#define WORK_DATA_INIT() ATOMIC_LONG_INIT(0)
-#define WORK_DATA_STATIC_INIT() ATOMIC_LONG_INIT(2)
+#define WORK_DATA_STATIC_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_STATIC)
struct delayed_work {
struct work_struct work;
extern void destroy_work_on_stack(struct work_struct *work);
static inline unsigned int work_static(struct work_struct *work)
{
- return *work_data_bits(work) & (1 << WORK_STRUCT_STATIC);
+ return *work_data_bits(work) & WORK_STRUCT_STATIC;
}
#else
static inline void __init_work(struct work_struct *work, int onstack) { }
* @work: The work item in question
*/
#define work_pending(work) \
- test_bit(WORK_STRUCT_PENDING, work_data_bits(work))
+ test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
/**
* delayed_work_pending - Find out whether a delayable work item is currently
* @work: The work item in question
*/
#define work_clear_pending(work) \
- clear_bit(WORK_STRUCT_PENDING, work_data_bits(work))
+ clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
enum {
WQ_FREEZEABLE = 1 << 0, /* freeze during suspend */
* statically initialized. We just make sure that it
* is tracked in the object tracker.
*/
- if (test_bit(WORK_STRUCT_STATIC, work_data_bits(work))) {
+ if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
debug_object_init(work, &work_debug_descr);
debug_object_activate(work, &work_debug_descr);
return 0;
BUG_ON(!work_pending(work));
atomic_long_set(&work->data, (unsigned long)cwq | work_static(work) |
- (1UL << WORK_STRUCT_PENDING) | extra_flags);
+ WORK_STRUCT_PENDING | extra_flags);
}
/*
{
int ret = 0;
- if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) {
+ if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
__queue_work(cpu, wq, work);
ret = 1;
}
struct timer_list *timer = &dwork->timer;
struct work_struct *work = &dwork->work;
- if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) {
+ if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
BUG_ON(timer_pending(timer));
BUG_ON(!list_empty(&work->entry));
* might deadlock.
*/
INIT_WORK_ON_STACK(&barr->work, wq_barrier_func);
- __set_bit(WORK_STRUCT_PENDING, work_data_bits(&barr->work));
+ __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
init_completion(&barr->done);
debug_work_activate(&barr->work);
struct cpu_workqueue_struct *cwq;
int ret = -1;
- if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work)))
+ if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
return 0;
/*