return -EINVAL;
buf->bytesused = meye.grab_buffer[index].size;
- buf->flags = V4L2_BUF_FLAG_MAPPED;
+ buf->flags = V4L2_BUF_FLAG_MAPPED | V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
if (meye.grab_buffer[index].state == MEYE_BUF_USING)
buf->flags |= V4L2_BUF_FLAG_QUEUED;
buf->index = reqnr;
buf->bytesused = meye.grab_buffer[reqnr].size;
- buf->flags = V4L2_BUF_FLAG_MAPPED;
+ buf->flags = V4L2_BUF_FLAG_MAPPED | V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
buf->field = V4L2_FIELD_NONE;
buf->timestamp = meye.grab_buffer[reqnr].timestamp;
buf->sequence = meye.grab_buffer[reqnr].sequence;
struct zoran *zr = fh->zr;
unsigned long flags;
- buf->flags = V4L2_BUF_FLAG_MAPPED;
+ buf->flags = V4L2_BUF_FLAG_MAPPED | V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
switch (fh->map_mode) {
case ZORAN_MAP_MODE_RAW:
buf->vbuf.index = i;
buf->vbuf.length = size;
buf->vbuf.type = queue->type;
+ buf->vbuf.flags = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
buf->vbuf.field = V4L2_FIELD_NONE;
buf->vbuf.memory = memory;
if (fb->map_count > 0)
b->flags |= V4L2_BUF_FLAG_MAPPED;
+ b->flags &= ~V4L2_BUF_FLAG_TIMESTAMP_MASK;
+ b->flags |= V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
+
b->index = fb->id;
b->memory = (vcs->fb_queue.type == VINO_MEMORY_MMAP) ?
V4L2_MEMORY_MMAP : V4L2_MEMORY_USERPTR;
else
buf->flags = 0;
+ buf->flags |= V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
+
switch (cam->buffers[buf->index].status) {
case FRAME_EMPTY:
case FRAME_ERROR:
buf->index = frame;
buf->bytesused = cam->buffers[buf->index].length;
- buf->flags = V4L2_BUF_FLAG_MAPPED | V4L2_BUF_FLAG_DONE;
+ buf->flags = V4L2_BUF_FLAG_MAPPED | V4L2_BUF_FLAG_DONE
+ | V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
buf->field = V4L2_FIELD_NONE;
buf->timestamp = cam->buffers[buf->index].timestamp;
buf->sequence = cam->buffers[buf->index].seq;
cam->frame[i].buf.sequence = 0;
cam->frame[i].buf.field = V4L2_FIELD_NONE;
cam->frame[i].buf.memory = V4L2_MEMORY_MMAP;
- cam->frame[i].buf.flags = 0;
+ cam->frame[i].buf.flags = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
}
return cam->nbuffers;
buf->dev = dev;
buf->v4lbuf.index = index;
buf->v4lbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
+ buf->v4lbuf.flags = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
buf->v4lbuf.field = V4L2_FIELD_NONE;
buf->v4lbuf.memory = V4L2_MEMORY_MMAP;
buf->v4lbuf.m.offset = 2*index*buf->v4lbuf.length;
if (vb->index >= usbvision->num_frames)
return -EINVAL;
/* Updating the corresponding frame state */
- vb->flags = 0;
+ vb->flags = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
frame = &usbvision->frame[vb->index];
if (frame->grabstate >= frame_state_ready)
vb->flags |= V4L2_BUF_FLAG_QUEUED;
vb->memory = V4L2_MEMORY_MMAP;
vb->flags = V4L2_BUF_FLAG_MAPPED |
V4L2_BUF_FLAG_QUEUED |
- V4L2_BUF_FLAG_DONE;
+ V4L2_BUF_FLAG_DONE |
+ V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
vb->index = f->index;
vb->sequence = f->sequence;
vb->timestamp = f->timestamp;
break;
}
- b->flags = 0;
+ b->flags = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
if (vb->map)
b->flags |= V4L2_BUF_FLAG_MAPPED;
#define call_qop(q, op, args...) \
(((q)->ops->op) ? ((q)->ops->op(args)) : 0)
-#define V4L2_BUFFER_STATE_FLAGS (V4L2_BUF_FLAG_MAPPED | V4L2_BUF_FLAG_QUEUED | \
+#define V4L2_BUFFER_MASK_FLAGS (V4L2_BUF_FLAG_MAPPED | V4L2_BUF_FLAG_QUEUED | \
V4L2_BUF_FLAG_DONE | V4L2_BUF_FLAG_ERROR | \
- V4L2_BUF_FLAG_PREPARED)
+ V4L2_BUF_FLAG_PREPARED | \
+ V4L2_BUF_FLAG_TIMESTAMP_MASK)
/**
* __vb2_buf_mem_alloc() - allocate video memory for the given buffer
/*
* Clear any buffer state related flags.
*/
- b->flags &= ~V4L2_BUFFER_STATE_FLAGS;
+ b->flags &= ~V4L2_BUFFER_MASK_FLAGS;
+ b->flags |= V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
switch (vb->state) {
case VB2_BUF_STATE_QUEUED:
vb->v4l2_buf.field = b->field;
vb->v4l2_buf.timestamp = b->timestamp;
- vb->v4l2_buf.flags = b->flags & ~V4L2_BUFFER_STATE_FLAGS;
+ vb->v4l2_buf.flags = b->flags & ~V4L2_BUFFER_MASK_FLAGS;
}
/**