#include "hid-ids.h"
+/* estimated signal-to-noise ratios */
+#define SN_MOVE 4096
+#define SN_PRESSURE 32
+
struct egalax_data {
__u16 x, y, z;
__u8 id;
field->logical_maximum = 32760;
hid_map_usage(hi, usage, bit, max,
EV_ABS, ABS_MT_POSITION_X);
- set_abs(input, ABS_MT_POSITION_X, field, 0);
+ set_abs(input, ABS_MT_POSITION_X, field, SN_MOVE);
/* touchscreen emulation */
- set_abs(input, ABS_X, field, 0);
+ set_abs(input, ABS_X, field, SN_MOVE);
return 1;
case HID_GD_Y:
field->logical_maximum = 32760;
hid_map_usage(hi, usage, bit, max,
EV_ABS, ABS_MT_POSITION_Y);
- set_abs(input, ABS_MT_POSITION_Y, field, 0);
+ set_abs(input, ABS_MT_POSITION_Y, field, SN_MOVE);
/* touchscreen emulation */
- set_abs(input, ABS_Y, field, 0);
+ set_abs(input, ABS_Y, field, SN_MOVE);
return 1;
}
return 0;
field->logical_minimum = 0;
hid_map_usage(hi, usage, bit, max,
EV_ABS, ABS_MT_PRESSURE);
- set_abs(input, ABS_MT_PRESSURE, field, 0);
+ set_abs(input, ABS_MT_PRESSURE, field, SN_PRESSURE);
/* touchscreen emulation */
- set_abs(input, ABS_PRESSURE, field, 0);
+ set_abs(input, ABS_PRESSURE, field, SN_PRESSURE);
return 1;
}
return 0;