Actually check for flags being valid, instead of simply ignoring the
call if flags was zero.
Use standard lua checks for the function argument, so you can get a
normal "argument #2 was invalid, expected function, got xxx" instead of
the vague, "invalid arg list"
Signed-off-by: Karl Palsson <karlp@etactica.com>
int ref;
int fd_ref;
- if (lua_isnumber(L, -1)) {
- flags = lua_tointeger(L, -1);
- lua_pop(L, 1);
- }
-
- if (!lua_isfunction(L, -1)) {
- lua_pushstring(L, "invalid arg list");
+ flags = luaL_checkinteger(L, -1);
+ if (!flags) {
+ lua_pushstring(L, "flags cannot be zero");
lua_error(L);
-
- return 0;
}
+ lua_pop(L, 1);
+
+ luaL_checktype(L, -1, LUA_TFUNCTION);
fd = get_sock_fd(L, -2);
ufd->fd.fd = fd;
ufd->fd_r = fd_ref;
ufd->fd.cb = ul_ufd_cb;
- if (flags)
- uloop_fd_add(&ufd->fd, flags);
+ uloop_fd_add(&ufd->fd, flags);
return 1;
}