vsp1-y := vsp1_drv.o vsp1_entity.o vsp1_pipe.o
-vsp1-y += vsp1_drm.o vsp1_video.o
+vsp1-y += vsp1_dl.o vsp1_drm.o vsp1_video.o
vsp1-y += vsp1_rpf.o vsp1_rwpf.o vsp1_wpf.o
vsp1-y += vsp1_hsit.o vsp1_lif.o vsp1_lut.o
vsp1-y += vsp1_bru.o vsp1_sru.o vsp1_uds.o
struct clk;
struct device;
+struct vsp1_dl;
struct vsp1_drm;
+struct vsp1_entity;
struct vsp1_platform_data;
struct vsp1_bru;
struct vsp1_hsit;
struct v4l2_device v4l2_dev;
struct media_device media_dev;
struct media_entity_operations media_ops;
+
struct vsp1_drm *drm;
+
+ bool use_dl;
};
int vsp1_device_get(struct vsp1_device *vsp1);
void vsp1_device_put(struct vsp1_device *vsp1);
+int vsp1_reset_wpf(struct vsp1_device *vsp1, unsigned int index);
+
static inline u32 vsp1_read(struct vsp1_device *vsp1, u32 reg)
{
return ioread32(vsp1->mmio + reg);
iowrite32(data, vsp1->mmio + reg);
}
+#include "vsp1_dl.h"
+
+static inline void vsp1_mod_write(struct vsp1_entity *e, u32 reg, u32 data)
+{
+ if (e->vsp1->use_dl)
+ vsp1_dl_add(e, reg, data);
+ else
+ vsp1_write(e->vsp1, reg, data);
+}
+
#endif /* __VSP1_H__ */
static inline void vsp1_bru_write(struct vsp1_bru *bru, u32 reg, u32 data)
{
- vsp1_write(bru->entity.vsp1, reg, data);
+ vsp1_mod_write(&bru->entity, reg, data);
}
/* -----------------------------------------------------------------------------
--- /dev/null
+/*
+ * vsp1_dl.h -- R-Car VSP1 Display List
+ *
+ * Copyright (C) 2015 Renesas Corporation
+ *
+ * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ */
+
+#include <linux/device.h>
+#include <linux/dma-mapping.h>
+#include <linux/gfp.h>
+#include <linux/slab.h>
+
+#include "vsp1.h"
+#include "vsp1_dl.h"
+#include "vsp1_pipe.h"
+
+/*
+ * Global resources
+ *
+ * - Display-related interrupts (can be used for vblank evasion ?)
+ * - Display-list enable
+ * - Header-less for WPF0
+ * - DL swap
+ */
+
+#define VSP1_DL_BODY_SIZE (2 * 4 * 256)
+#define VSP1_DL_NUM_LISTS 3
+
+struct vsp1_dl_entry {
+ u32 addr;
+ u32 data;
+} __attribute__((__packed__));
+
+struct vsp1_dl_list {
+ size_t size;
+ int reg_count;
+
+ bool in_use;
+
+ struct vsp1_dl_entry *body;
+ dma_addr_t dma;
+};
+
+/**
+ * struct vsp1_dl - Display List manager
+ * @vsp1: the VSP1 device
+ * @lock: protects the active, queued and pending lists
+ * @lists.all: array of all allocate display lists
+ * @lists.active: list currently being processed (loaded) by hardware
+ * @lists.queued: list queued to the hardware (written to the DL registers)
+ * @lists.pending: list waiting to be queued to the hardware
+ * @lists.write: list being written to by software
+ */
+struct vsp1_dl {
+ struct vsp1_device *vsp1;
+
+ spinlock_t lock;
+
+ size_t size;
+ dma_addr_t dma;
+ void *mem;
+
+ struct {
+ struct vsp1_dl_list all[VSP1_DL_NUM_LISTS];
+
+ struct vsp1_dl_list *active;
+ struct vsp1_dl_list *queued;
+ struct vsp1_dl_list *pending;
+ struct vsp1_dl_list *write;
+ } lists;
+};
+
+/* -----------------------------------------------------------------------------
+ * Display List Transaction Management
+ */
+
+static void vsp1_dl_free_list(struct vsp1_dl_list *list)
+{
+ if (!list)
+ return;
+
+ list->in_use = false;
+}
+
+void vsp1_dl_reset(struct vsp1_dl *dl)
+{
+ unsigned int i;
+
+ dl->lists.active = NULL;
+ dl->lists.queued = NULL;
+ dl->lists.pending = NULL;
+ dl->lists.write = NULL;
+
+ for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i)
+ dl->lists.all[i].in_use = false;
+}
+
+void vsp1_dl_begin(struct vsp1_dl *dl)
+{
+ struct vsp1_dl_list *list = NULL;
+ unsigned long flags;
+ unsigned int i;
+
+ spin_lock_irqsave(&dl->lock, flags);
+
+ for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i) {
+ if (!dl->lists.all[i].in_use) {
+ list = &dl->lists.all[i];
+ break;
+ }
+ }
+
+ if (!list) {
+ list = dl->lists.pending;
+ dl->lists.pending = NULL;
+ }
+
+ spin_unlock_irqrestore(&dl->lock, flags);
+
+ dl->lists.write = list;
+
+ list->in_use = true;
+ list->reg_count = 0;
+}
+
+void vsp1_dl_add(struct vsp1_entity *e, u32 reg, u32 data)
+{
+ struct vsp1_pipeline *pipe = to_vsp1_pipeline(&e->subdev.entity);
+ struct vsp1_dl *dl = pipe->dl;
+ struct vsp1_dl_list *list = dl->lists.write;
+
+ list->body[list->reg_count].addr = reg;
+ list->body[list->reg_count].data = data;
+ list->reg_count++;
+}
+
+void vsp1_dl_commit(struct vsp1_dl *dl)
+{
+ struct vsp1_device *vsp1 = dl->vsp1;
+ struct vsp1_dl_list *list;
+ unsigned long flags;
+ bool update;
+
+ list = dl->lists.write;
+ dl->lists.write = NULL;
+
+ spin_lock_irqsave(&dl->lock, flags);
+
+ /* Once the UPD bit has been set the hardware can start processing the
+ * display list at any time and we can't touch the address and size
+ * registers. In that case mark the update as pending, it will be
+ * queued up to the hardware by the frame end interrupt handler.
+ */
+ update = !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD);
+ if (update) {
+ vsp1_dl_free_list(dl->lists.pending);
+ dl->lists.pending = list;
+ goto done;
+ }
+
+ /* Program the hardware with the display list body address and size.
+ * The UPD bit will be cleared by the device when the display list is
+ * processed.
+ */
+ vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), list->dma);
+ vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
+ (list->reg_count * 8));
+
+ vsp1_dl_free_list(dl->lists.queued);
+ dl->lists.queued = list;
+
+done:
+ spin_unlock_irqrestore(&dl->lock, flags);
+}
+
+/* -----------------------------------------------------------------------------
+ * Interrupt Handling
+ */
+
+void vsp1_dl_irq_display_start(struct vsp1_dl *dl)
+{
+ spin_lock(&dl->lock);
+
+ /* The display start interrupt signals the end of the display list
+ * processing by the device. The active display list, if any, won't be
+ * accessed anymore and can be reused.
+ */
+ if (dl->lists.active) {
+ vsp1_dl_free_list(dl->lists.active);
+ dl->lists.active = NULL;
+ }
+
+ spin_unlock(&dl->lock);
+}
+
+void vsp1_dl_irq_frame_end(struct vsp1_dl *dl)
+{
+ struct vsp1_device *vsp1 = dl->vsp1;
+
+ spin_lock(&dl->lock);
+
+ /* The UPD bit set indicates that the commit operation raced with the
+ * interrupt and occurred after the frame end event and UPD clear but
+ * before interrupt processing. The hardware hasn't taken the update
+ * into account yet, we'll thus skip one frame and retry.
+ */
+ if (vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD)
+ goto done;
+
+ /* The device starts processing the queued display list right after the
+ * frame end interrupt. The display list thus becomes active.
+ */
+ if (dl->lists.queued) {
+ WARN_ON(dl->lists.active);
+ dl->lists.active = dl->lists.queued;
+ dl->lists.queued = NULL;
+ }
+
+ /* Now that the UPD bit has been cleared we can queue the next display
+ * list to the hardware if one has been prepared.
+ */
+ if (dl->lists.pending) {
+ struct vsp1_dl_list *list = dl->lists.pending;
+
+ vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), list->dma);
+ vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
+ (list->reg_count * 8));
+
+ dl->lists.queued = list;
+ dl->lists.pending = NULL;
+ }
+
+done:
+ spin_unlock(&dl->lock);
+}
+
+/* -----------------------------------------------------------------------------
+ * Hardware Setup
+ */
+
+void vsp1_dl_setup(struct vsp1_device *vsp1)
+{
+ u32 ctrl = (256 << VI6_DL_CTRL_AR_WAIT_SHIFT)
+ | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0
+ | VI6_DL_CTRL_DLE;
+
+ /* The DRM pipeline operates with header-less display lists in
+ * Continuous Frame Mode.
+ */
+ if (vsp1->drm)
+ ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0;
+
+ vsp1_write(vsp1, VI6_DL_CTRL, ctrl);
+ vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
+}
+
+/* -----------------------------------------------------------------------------
+ * Initialization and Cleanup
+ */
+
+struct vsp1_dl *vsp1_dl_create(struct vsp1_device *vsp1)
+{
+ struct vsp1_dl *dl;
+ unsigned int i;
+
+ dl = kzalloc(sizeof(*dl), GFP_KERNEL);
+ if (!dl)
+ return NULL;
+
+ spin_lock_init(&dl->lock);
+
+ dl->vsp1 = vsp1;
+ dl->size = VSP1_DL_BODY_SIZE * ARRAY_SIZE(dl->lists.all);
+
+ dl->mem = dma_alloc_writecombine(vsp1->dev, dl->size, &dl->dma,
+ GFP_KERNEL);
+ if (!dl->mem) {
+ kfree(dl);
+ return NULL;
+ }
+
+ for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i) {
+ struct vsp1_dl_list *list = &dl->lists.all[i];
+
+ list->size = VSP1_DL_BODY_SIZE;
+ list->reg_count = 0;
+ list->in_use = false;
+ list->dma = dl->dma + VSP1_DL_BODY_SIZE * i;
+ list->body = dl->mem + VSP1_DL_BODY_SIZE * i;
+ }
+
+ return dl;
+}
+
+void vsp1_dl_destroy(struct vsp1_dl *dl)
+{
+ dma_free_writecombine(dl->vsp1->dev, dl->size, dl->mem, dl->dma);
+ kfree(dl);
+}
--- /dev/null
+/*
+ * vsp1_dl.h -- R-Car VSP1 Display List
+ *
+ * Copyright (C) 2015 Renesas Corporation
+ *
+ * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ */
+#ifndef __VSP1_DL_H__
+#define __VSP1_DL_H__
+
+#include "vsp1_entity.h"
+
+struct vsp1_device;
+struct vsp1_dl;
+
+struct vsp1_dl *vsp1_dl_create(struct vsp1_device *vsp1);
+void vsp1_dl_destroy(struct vsp1_dl *dl);
+
+void vsp1_dl_setup(struct vsp1_device *vsp1);
+
+void vsp1_dl_reset(struct vsp1_dl *dl);
+void vsp1_dl_begin(struct vsp1_dl *dl);
+void vsp1_dl_add(struct vsp1_entity *e, u32 reg, u32 data);
+void vsp1_dl_commit(struct vsp1_dl *dl);
+
+void vsp1_dl_irq_display_start(struct vsp1_dl *dl);
+void vsp1_dl_irq_frame_end(struct vsp1_dl *dl);
+
+static inline void vsp1_dl_mod_write(struct vsp1_entity *e, u32 reg, u32 data)
+{
+ if (e->vsp1->use_dl)
+ vsp1_dl_add(e, reg, data);
+ else
+ vsp1_write(e->vsp1, reg, data);
+}
+
+#endif /* __VSP1_DL_H__ */
#include "vsp1.h"
#include "vsp1_bru.h"
+#include "vsp1_dl.h"
#include "vsp1_drm.h"
#include "vsp1_lif.h"
#include "vsp1_pipe.h"
* Runtime Handling
*/
-static int vsp1_drm_pipeline_run(struct vsp1_pipeline *pipe)
-{
- struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
- int ret;
-
- if (vsp1->drm->update) {
- struct vsp1_entity *entity;
-
- list_for_each_entry(entity, &pipe->entities, list_pipe) {
- /* Disconnect unused RPFs from the pipeline. */
- if (entity->type == VSP1_ENTITY_RPF) {
- struct vsp1_rwpf *rpf =
- to_rwpf(&entity->subdev);
-
- if (!pipe->inputs[rpf->entity.index]) {
- vsp1_write(entity->vsp1,
- entity->route->reg,
- VI6_DPR_NODE_UNUSED);
- continue;
- }
- }
-
- vsp1_entity_route_setup(entity);
-
- ret = v4l2_subdev_call(&entity->subdev, video,
- s_stream, 1);
- if (ret < 0) {
- dev_err(vsp1->dev,
- "DRM pipeline start failure on entity %s\n",
- entity->subdev.name);
- return ret;
- }
- }
-
- vsp1->drm->update = false;
- }
-
- vsp1_pipeline_run(pipe);
-
- return 0;
-}
-
static void vsp1_drm_pipeline_frame_end(struct vsp1_pipeline *pipe)
{
unsigned long flags;
spin_lock_irqsave(&pipe->irqlock, flags);
if (pipe->num_inputs)
- vsp1_drm_pipeline_run(pipe);
+ vsp1_pipeline_run(pipe);
spin_unlock_irqrestore(&pipe->irqlock, flags);
}
return 0;
}
+ vsp1_dl_reset(vsp1->drm->dl);
+
/* Configure the format at the BRU sinks and propagate it through the
* pipeline.
*/
spin_lock_irqsave(&pipe->irqlock, flags);
vsp1->drm->num_inputs = pipe->num_inputs;
- vsp1->drm->update = false;
spin_unlock_irqrestore(&pipe->irqlock, flags);
+
+ /* Prepare the display list. */
+ vsp1_dl_begin(vsp1->drm->dl);
}
EXPORT_SYMBOL_GPL(vsp1_du_atomic_begin);
{
struct vsp1_device *vsp1 = dev_get_drvdata(dev);
struct vsp1_pipeline *pipe = &vsp1->drm->pipe;
+ struct vsp1_entity *entity;
unsigned long flags;
bool stop = false;
+ int ret;
- spin_lock_irqsave(&pipe->irqlock, flags);
+ list_for_each_entry(entity, &pipe->entities, list_pipe) {
+ /* Disconnect unused RPFs from the pipeline. */
+ if (entity->type == VSP1_ENTITY_RPF) {
+ struct vsp1_rwpf *rpf = to_rwpf(&entity->subdev);
+
+ if (!pipe->inputs[rpf->entity.index]) {
+ vsp1_mod_write(entity, entity->route->reg,
+ VI6_DPR_NODE_UNUSED);
+ continue;
+ }
+ }
+
+ vsp1_entity_route_setup(entity);
+
+ ret = v4l2_subdev_call(&entity->subdev, video,
+ s_stream, 1);
+ if (ret < 0) {
+ dev_err(vsp1->dev,
+ "DRM pipeline start failure on entity %s\n",
+ entity->subdev.name);
+ return;
+ }
+ }
+
+ vsp1_dl_commit(vsp1->drm->dl);
- vsp1->drm->update = true;
+ spin_lock_irqsave(&pipe->irqlock, flags);
/* Start or stop the pipeline if needed. */
- if (!vsp1->drm->num_inputs && pipe->num_inputs)
- vsp1_drm_pipeline_run(pipe);
- else if (vsp1->drm->num_inputs && !pipe->num_inputs)
+ if (!vsp1->drm->num_inputs && pipe->num_inputs) {
+ vsp1_write(vsp1, VI6_DISP_IRQ_STA, 0);
+ vsp1_write(vsp1, VI6_DISP_IRQ_ENB, VI6_DISP_IRQ_ENB_DSTE);
+ vsp1_pipeline_run(pipe);
+ } else if (vsp1->drm->num_inputs && !pipe->num_inputs) {
stop = true;
+ }
spin_unlock_irqrestore(&pipe->irqlock, flags);
- if (stop)
+ if (stop) {
+ vsp1_write(vsp1, VI6_DISP_IRQ_ENB, 0);
vsp1_pipeline_stop(pipe);
+ }
}
EXPORT_SYMBOL_GPL(vsp1_du_atomic_flush);
if (!vsp1->drm)
return -ENOMEM;
+ vsp1->drm->dl = vsp1_dl_create(vsp1);
+ if (!vsp1->drm->dl)
+ return -ENOMEM;
+
pipe = &vsp1->drm->pipe;
vsp1_pipeline_init(pipe);
pipe->lif = &vsp1->lif->entity;
pipe->output = vsp1->wpf[0];
+ pipe->dl = vsp1->drm->dl;
+
return 0;
}
+
+void vsp1_drm_cleanup(struct vsp1_device *vsp1)
+{
+ vsp1_dl_destroy(vsp1->drm->dl);
+}
#include "vsp1_pipe.h"
+struct vsp1_dl;
+
/**
* vsp1_drm - State for the API exposed to the DRM driver
+ * @dl: display list for DRM pipeline operation
* @pipe: the VSP1 pipeline used for display
* @num_inputs: number of active pipeline inputs at the beginning of an update
* @update: the pipeline configuration has been updated
*/
struct vsp1_drm {
+ struct vsp1_dl *dl;
struct vsp1_pipeline pipe;
unsigned int num_inputs;
bool update;
};
int vsp1_drm_init(struct vsp1_device *vsp1);
+void vsp1_drm_cleanup(struct vsp1_device *vsp1);
int vsp1_drm_create_links(struct vsp1_device *vsp1);
#endif /* __VSP1_DRM_H__ */
#include "vsp1.h"
#include "vsp1_bru.h"
+#include "vsp1_dl.h"
#include "vsp1_drm.h"
#include "vsp1_hsit.h"
#include "vsp1_lif.h"
struct vsp1_device *vsp1 = data;
irqreturn_t ret = IRQ_NONE;
unsigned int i;
+ u32 status;
for (i = 0; i < vsp1->pdata.wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
- u32 status;
if (wpf == NULL)
continue;
}
}
+ status = vsp1_read(vsp1, VI6_DISP_IRQ_STA);
+ vsp1_write(vsp1, VI6_DISP_IRQ_STA, ~status & VI6_DISP_IRQ_STA_DST);
+
+ if (status & VI6_DISP_IRQ_STA_DST) {
+ struct vsp1_rwpf *wpf = vsp1->wpf[0];
+ struct vsp1_pipeline *pipe;
+
+ if (wpf) {
+ pipe = to_vsp1_pipeline(&wpf->entity.subdev.entity);
+ vsp1_pipeline_display_start(pipe);
+ }
+
+ ret = IRQ_HANDLED;
+ }
+
return ret;
}
v4l2_device_unregister(&vsp1->v4l2_dev);
media_device_unregister(&vsp1->media_dev);
media_device_cleanup(&vsp1->media_dev);
+
+ if (!vsp1->pdata.uapi)
+ vsp1_drm_cleanup(vsp1);
}
static int vsp1_create_entities(struct vsp1_device *vsp1)
/* Register subdev nodes if the userspace API is enabled or initialize
* the DRM pipeline otherwise.
*/
- if (vsp1->pdata.uapi)
+ if (vsp1->pdata.uapi) {
+ vsp1->use_dl = false;
ret = v4l2_device_register_subdev_nodes(&vsp1->v4l2_dev);
- else
+ } else {
+ vsp1->use_dl = true;
ret = vsp1_drm_init(vsp1);
+ }
if (ret < 0)
goto done;
return ret;
}
-static int vsp1_device_init(struct vsp1_device *vsp1)
+int vsp1_reset_wpf(struct vsp1_device *vsp1, unsigned int index)
{
- unsigned int i;
+ unsigned int timeout;
u32 status;
- /* Reset any channel that might be running. */
status = vsp1_read(vsp1, VI6_STATUS);
+ if (!(status & VI6_STATUS_SYS_ACT(index)))
+ return 0;
- for (i = 0; i < vsp1->pdata.wpf_count; ++i) {
- unsigned int timeout;
+ vsp1_write(vsp1, VI6_SRESET, VI6_SRESET_SRTS(index));
+ for (timeout = 10; timeout > 0; --timeout) {
+ status = vsp1_read(vsp1, VI6_STATUS);
+ if (!(status & VI6_STATUS_SYS_ACT(index)))
+ break;
- if (!(status & VI6_STATUS_SYS_ACT(i)))
- continue;
+ usleep_range(1000, 2000);
+ }
- vsp1_write(vsp1, VI6_SRESET, VI6_SRESET_SRTS(i));
- for (timeout = 10; timeout > 0; --timeout) {
- status = vsp1_read(vsp1, VI6_STATUS);
- if (!(status & VI6_STATUS_SYS_ACT(i)))
- break;
+ if (!timeout) {
+ dev_err(vsp1->dev, "failed to reset wpf.%u\n", index);
+ return -ETIMEDOUT;
+ }
- usleep_range(1000, 2000);
- }
+ return 0;
+}
- if (!timeout) {
- dev_err(vsp1->dev, "failed to reset wpf.%u\n", i);
- return -ETIMEDOUT;
- }
+static int vsp1_device_init(struct vsp1_device *vsp1)
+{
+ unsigned int i;
+ int ret;
+
+ /* Reset any channel that might be running. */
+ for (i = 0; i < vsp1->pdata.wpf_count; ++i) {
+ ret = vsp1_reset_wpf(vsp1, i);
+ if (ret < 0)
+ return ret;
}
vsp1_write(vsp1, VI6_CLK_DCSWT, (8 << VI6_CLK_DCSWT_CSTPW_SHIFT) |
vsp1_write(vsp1, VI6_DPR_HGT_SMPPT, (7 << VI6_DPR_SMPPT_TGW_SHIFT) |
(VI6_DPR_NODE_UNUSED << VI6_DPR_SMPPT_PT_SHIFT));
+ if (vsp1->use_dl)
+ vsp1_dl_setup(vsp1);
+
return 0;
}
return;
sink = container_of(source->sink, struct vsp1_entity, subdev.entity);
- vsp1_write(source->vsp1, source->route->reg,
- sink->route->inputs[source->sink_pad]);
+ vsp1_mod_write(source, source->route->reg,
+ sink->route->inputs[source->sink_pad]);
}
/* -----------------------------------------------------------------------------
static inline void vsp1_lif_write(struct vsp1_lif *lif, u32 reg, u32 data)
{
- vsp1_write(lif->entity.vsp1, reg, data);
+ vsp1_mod_write(&lif->entity, reg, data);
}
/* -----------------------------------------------------------------------------
unsigned int lbth = 200;
if (!enable) {
- vsp1_lif_write(lif, VI6_LIF_CTRL, 0);
+ vsp1_write(lif->entity.vsp1, VI6_LIF_CTRL, 0);
return 0;
}
* (at your option) any later version.
*/
+#include <linux/delay.h>
#include <linux/list.h>
#include <linux/sched.h>
#include <linux/wait.h>
#include "vsp1.h"
#include "vsp1_bru.h"
+#include "vsp1_dl.h"
#include "vsp1_entity.h"
#include "vsp1_pipe.h"
#include "vsp1_rwpf.h"
{
struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
- vsp1_write(vsp1, VI6_CMD(pipe->output->entity.index), VI6_CMD_STRCMD);
- pipe->state = VSP1_PIPELINE_RUNNING;
+ if (pipe->state == VSP1_PIPELINE_STOPPED) {
+ vsp1_write(vsp1, VI6_CMD(pipe->output->entity.index),
+ VI6_CMD_STRCMD);
+ pipe->state = VSP1_PIPELINE_RUNNING;
+ }
+
pipe->buffers_ready = 0;
}
unsigned long flags;
int ret;
- spin_lock_irqsave(&pipe->irqlock, flags);
- if (pipe->state == VSP1_PIPELINE_RUNNING)
- pipe->state = VSP1_PIPELINE_STOPPING;
- spin_unlock_irqrestore(&pipe->irqlock, flags);
+ if (pipe->dl) {
+ /* When using display lists in continuous frame mode the only
+ * way to stop the pipeline is to reset the hardware.
+ */
+ ret = vsp1_reset_wpf(pipe->output->entity.vsp1,
+ pipe->output->entity.index);
+ if (ret == 0) {
+ spin_lock_irqsave(&pipe->irqlock, flags);
+ pipe->state = VSP1_PIPELINE_STOPPED;
+ spin_unlock_irqrestore(&pipe->irqlock, flags);
+ }
+ } else {
+ /* Otherwise just request a stop and wait. */
+ spin_lock_irqsave(&pipe->irqlock, flags);
+ if (pipe->state == VSP1_PIPELINE_RUNNING)
+ pipe->state = VSP1_PIPELINE_STOPPING;
+ spin_unlock_irqrestore(&pipe->irqlock, flags);
- ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe),
- msecs_to_jiffies(500));
- ret = ret == 0 ? -ETIMEDOUT : 0;
+ ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe),
+ msecs_to_jiffies(500));
+ ret = ret == 0 ? -ETIMEDOUT : 0;
+ }
list_for_each_entry(entity, &pipe->entities, list_pipe) {
if (entity->route && entity->route->reg)
return pipe->buffers_ready == mask;
}
+void vsp1_pipeline_display_start(struct vsp1_pipeline *pipe)
+{
+ if (pipe->dl)
+ vsp1_dl_irq_display_start(pipe->dl);
+}
+
void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
{
enum vsp1_pipeline_state state;
if (pipe == NULL)
return;
+ if (pipe->dl)
+ vsp1_dl_irq_frame_end(pipe->dl);
+
/* Signal frame end to the pipeline handler. */
pipe->frame_end(pipe);
spin_lock_irqsave(&pipe->irqlock, flags);
state = pipe->state;
- pipe->state = VSP1_PIPELINE_STOPPED;
+
+ /* When using display lists in continuous frame mode the pipeline is
+ * automatically restarted by the hardware.
+ */
+ if (!pipe->dl)
+ pipe->state = VSP1_PIPELINE_STOPPED;
/* If a stop has been requested, mark the pipeline as stopped and
* return.
#include <media/media-entity.h>
+struct vsp1_dl;
struct vsp1_rwpf;
/*
* @uds: UDS entity, if present
* @uds_input: entity at the input of the UDS, if the UDS is present
* @entities: list of entities in the pipeline
+ * @dl: display list associated with the pipeline
*/
struct vsp1_pipeline {
struct media_pipeline pipe;
struct vsp1_entity *uds_input;
struct list_head entities;
+
+ struct vsp1_dl *dl;
};
static inline struct vsp1_pipeline *to_vsp1_pipeline(struct media_entity *e)
int vsp1_pipeline_stop(struct vsp1_pipeline *pipe);
bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe);
+void vsp1_pipeline_display_start(struct vsp1_pipeline *pipe);
void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe);
void vsp1_pipeline_propagate_alpha(struct vsp1_pipeline *pipe,
static inline void vsp1_rpf_write(struct vsp1_rwpf *rpf, u32 reg, u32 data)
{
- vsp1_write(rpf->entity.vsp1,
- reg + rpf->entity.index * VI6_RPF_OFFSET, data);
+ vsp1_mod_write(&rpf->entity, reg + rpf->entity.index * VI6_RPF_OFFSET,
+ data);
}
/* -----------------------------------------------------------------------------
static inline void vsp1_wpf_write(struct vsp1_rwpf *wpf, u32 reg, u32 data)
{
- vsp1_write(wpf->entity.vsp1,
- reg + wpf->entity.index * VI6_WPF_OFFSET, data);
+ vsp1_mod_write(&wpf->entity,
+ reg + wpf->entity.index * VI6_WPF_OFFSET, data);
}
/* -----------------------------------------------------------------------------
if (!enable) {
vsp1_write(vsp1, VI6_WPF_IRQ_ENB(wpf->entity.index), 0);
- vsp1_wpf_write(wpf, VI6_WPF_SRCRPF, 0);
+ vsp1_write(vsp1, wpf->entity.index * VI6_WPF_OFFSET +
+ VI6_WPF_SRCRPF, 0);
return 0;
}
if (vsp1->pdata.uapi)
mutex_unlock(wpf->ctrls.lock);
- vsp1_write(vsp1, VI6_DPR_WPF_FPORCH(wpf->entity.index),
- VI6_DPR_WPF_FPORCH_FP_WPFN);
+ vsp1_mod_write(&wpf->entity, VI6_DPR_WPF_FPORCH(wpf->entity.index),
+ VI6_DPR_WPF_FPORCH_FP_WPFN);
- vsp1_write(vsp1, VI6_WPF_WRBCK_CTRL, 0);
+ vsp1_mod_write(&wpf->entity, VI6_WPF_WRBCK_CTRL, 0);
/* Enable interrupts */
vsp1_write(vsp1, VI6_WPF_IRQ_STA(wpf->entity.index), 0);