simeth= [IA-64]
simscsi=
- sjcd= [HW,CD]
- Format: <io>,<irq>,<dma>
- See header of drivers/cdrom/sjcd.c.
-
slram= [HW,MTD]
- slub_debug [MM, SLUB]
- Enabling slub_debug allows one to determine the culprit
- if slab objects become corrupted. Enabling slub_debug
- creates guard zones around objects and poisons objects
- when not in use. Also tracks the last alloc / free.
- For more information see Documentation/vm/slub.txt.
+ slub_debug[=options[,slabs]] [MM, SLUB]
+ Enabling slub_debug allows one to determine the
+ culprit if slab objects become corrupted. Enabling
+ slub_debug can create guard zones around objects and
+ may poison objects when not in use. Also tracks the
+ last alloc / free. For more information see
+ Documentation/vm/slub.txt.
slub_max_order= [MM, SLUB]
- Determines the maximum allowed order for slabs. Setting
- this too high may cause fragmentation.
- For more information see Documentation/vm/slub.txt.
+ Determines the maximum allowed order for slabs.
+ A high setting may cause OOMs due to memory
+ fragmentation. For more information see
+ Documentation/vm/slub.txt.
slub_min_objects= [MM, SLUB]
- The minimum objects per slab. SLUB will increase the
- slab order up to slub_max_order to generate a
- sufficiently big slab to satisfy the number of objects.
- The higher the number of objects the smaller the overhead
- of tracking slabs.
+ The minimum number of objects per slab. SLUB will
+ increase the slab order up to slub_max_order to
+ generate a sufficiently large slab able to contain
+ the number of objects indicated. The higher the number
+ of objects the smaller the overhead of tracking slabs
+ and the less frequently locks need to be acquired.
For more information see Documentation/vm/slub.txt.
slub_min_order= [MM, SLUB]