Avoid magic numbers and use the introduced defines.
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
if (!state->bpp[i])
return -EINVAL;
- switch (state->base.rotation & 0xf) {
+ switch (state->base.rotation & DRM_ROTATE_MASK) {
case BIT(DRM_ROTATE_90):
offset = ((y_offset + state->src_y + patched_src_w - 1) /
ydiv) * fb->pitches[i];
{
if (rotation & ~supported_rotations) {
rotation ^= BIT(DRM_REFLECT_X) | BIT(DRM_REFLECT_Y);
- rotation = (rotation & ~0xf) | BIT((ffs(rotation & 0xf) + 1) % 4);
+ rotation = (rotation & DRM_REFLECT_MASK) |
+ BIT((ffs(rotation & DRM_ROTATE_MASK) + 1) % 4);
}
return rotation;
}
}
- switch (rotation & 0xf) {
+ switch (rotation & DRM_ROTATE_MASK) {
case BIT(DRM_ROTATE_0):
break;
case BIT(DRM_ROTATE_90):
{
struct drm_rect tmp;
- switch (rotation & 0xf) {
+ switch (rotation & DRM_ROTATE_MASK) {
case BIT(DRM_ROTATE_0):
break;
case BIT(DRM_ROTATE_90):
uint32_t w = win->src_w;
uint32_t h = win->src_h;
- switch (win->rotation & 0xf) {
+ switch (win->rotation & DRM_ROTATE_MASK) {
default:
dev_err(fb->dev->dev, "invalid rotation: %02x",
(uint32_t)win->rotation);
info->rotation_type = OMAP_DSS_ROT_TILER;
info->screen_width = omap_gem_tiled_stride(plane->bo, orient);
} else {
- switch (win->rotation & 0xf) {
+ switch (win->rotation & DRM_ROTATE_MASK) {
case 0:
case BIT(DRM_ROTATE_0):
/* OK */
win.src_x = state->src_x >> 16;
win.src_y = state->src_y >> 16;
- switch (state->rotation & 0xf) {
+ switch (state->rotation & DRM_ROTATE_MASK) {
case BIT(DRM_ROTATE_90):
case BIT(DRM_ROTATE_270):
win.src_w = state->src_h >> 16;