The media chardev kobject has no name, which made it hard to
debug when kobject debugging is turned on.
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
/* Part 2: Initialize the character device */
cdev_init(&devnode->cdev, &media_devnode_fops);
devnode->cdev.owner = owner;
+ kobject_set_name(&devnode->cdev.kobj, "media%d", devnode->minor);
/* Part 3: Add the media and char device */
ret = cdev_device_add(&devnode->cdev, &devnode->dev);